AY 2019 Graduate School Course Catalog

Field of Study PM: Project Management and IT Specialist

2019/12/07

Back
開講学期
/Semester
2019年度/Academic Year  4学期 /Fourth Quarter
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
1.0
責任者
/Coordinator
Kenta Ofuji
担当教員名
/Instructor
Kenta Ofuji
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites

更新日/Last updated on 2019/02/15
授業の概要
/Course outline
This course gives students an overview of microeconomics, one of the basic theories in business management.  It is useful to have a broad and fundamental understanding of Microeconomics, because it relates to other disciplines such as Business Strategy, Marketing, and Finance.  Hence, this course tries to touch on those related disciplines as well.  
授業の目的と到達目標
/Objectives and attainment
goals

Unit 1:  Consumer Choice
(1) Understand budget constraint
(2) Solve consumer's problem for optimal bundle (utility maximization)
(3) Understand marginality conditions at the optimum point
(4) Understand how to derive demand functions

Unit 2:  Elasticity and Price Discrimination
(1) Understand price elasticity concept
(2) Understand market segmentation concept based on the elasticity
(3) Understand price discrimination concept, and its three different classification
(4) Understand two-part pricing strategy and its benefit to the business

Unit 3:  Production and Cost
(1) Understand cost components – variable and fixed costs
(2) Undertake a simple breakeven analysis
(3) Understand how firms determine production cost, or cost function
(4) Understand differences in the short-run and long-run competitive prices based on the cost function

Unit 4:  Competition and Competitive Advantage
(1) Understand competitive environment in varying degrees
(2) Understand how profits and market prices are influenced depending on these degrees
(3) Become familiar with Porter's Five Forces model

授業スケジュール
/Class schedule
One and a half week for one unit; six weeks for the total four units.

On the seventh week, you have a final exam.   
教科書
/Textbook(s)
Handout, to be distributed in class
成績評価の方法・基準
/Grading method/criteria
Exam = In-Class Final Exam, 60 points
Homework = 4 submissions, 10 points each: 4 x 10 = 40 points

Total of 100 points.  Final grades (A - F) follows the Graduate School guidelines.
履修上の留意点
/Note for course registration
n/a
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
(recommended books, NOT required) 
- D. Kreps, "Microeconomics for Managers," W. W. Norton & Company  
- Robert H. Frank, "Microeconomics and Behavior," 4th Ed. or later, McGraw-Hill Higher Education

The instructor has a real-world experience for ten years in a private enterprise and a think tank in the energy industry.


Back
開講学期
/Semester
2019年度/Academic Year  3学期 /Third Quarter
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
2.0
責任者
/Coordinator
Jiro Iwase
担当教員名
/Instructor
Jiro Iwase, Rentaro Yoshioka
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites

更新日/Last updated on 2019/02/02
授業の概要
/Course outline
Study Fundamentals and Practices of Project Management of software development as the base for IT engineer. Project management for using software package and global project are addressed. The course is aligned to the global Project Management, Project Management Body of Knowledge(PMBOK) . Contents are based on the training program attested at leading IT vendor. This class is designed to prepare the working in Japanese IT companies. The course is delivered mostly in Japanese, especially case studies. Basic Japanese reading and communication is required.
授業の目的と到達目標
/Objectives and attainment
goals
Study Fundamentals and Practices of Project Management in software development as the base of IT engineer. The course contents are based on the training program attested at leading IT vendor.
Expected achievement;
1. Understand the software development process, requirement definition, design, programming, testing.
2. Study method and technique of project management.
3. Study the IT business trend, global project, software package, and career of project manager.
授業スケジュール
/Class schedule
1. Business and Technology Environment
2. Career and Role of Project Manager
3. SW development process
4. What is “Project”
5. Project Management method - Planning
6. Project Management method - Schedule
7. Project Management method - EVM*
8 Project Management method ? EVM case study
9. Project Management method - Risk Management
10. Project Management method - Risk Management case study
11. Project Management for using software package*
12. Project Management for using software package- case study*
13 Project Management method - Contract Management
14. Summary
*): external lecturers
教科書
/Textbook(s)
Not specified.
handout soft copy is delivered.  
成績評価の方法・基準
/Grading method/criteria
Final examination(50%), Reports (40%),  Case study(10%)  
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
The course instructor Jiro Iwase has practical working experience. He worked for IBM for 27 years where he was involved in system development, standard system development process, quality management and project management. Based on his experience, he can teach the Fundamentals and Practices of Project Management. In addition, two engineers from IT company(IBM, Deloitte)  will join as instructor.

Reference:「ソフトウェアエンジニアリング講座1,2」(岩瀬、内藤他著 日経BP社)


Back
開講学期
/Semester
2019年度/Academic Year  3学期 /Third Quarter
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
2.0
責任者
/Coordinator
Rentaro Yoshioka
担当教員名
/Instructor
Rentaro Yoshioka
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites

更新日/Last updated on 2019/02/07
授業の概要
/Course outline
There is a myth that only artists, composers, writers, singers, actors, inventors and others of these types are creative people. There is also a myth that creativity is mysterious and uncontrollable burst of inspiration available only to a lucky few; the creative process is considered the same as the process of spiritual growth, etc. In fact, IT specialists are the most creative persons: they understand people needs, applications; corresponding abstract models and transforms knowledge into design and implementations.
In this course, creativity is considered as ability to create new and useful things and/or to add new and useful features for existing things. Each person has talent to innovate, but to demonstrate the creativity, it is necessary to be in good physical and mental conditions, possess special knowledge, and regularly practice in the use of the knowledge. In the first half, this course provides some approaches and methods to develop creativity based on ideas of dualism of processes and phenomena, alternative actions, multiple views of objects, and a concept of good classifications. In the second half, students will engage in practical creative activities featuring extensive use of classification to organize information and to generate innovative ideas (hands-on creativity sessions).
授業の目的と到達目標
/Objectives and attainment
goals
The objective of this course is to enhance student ability to innovate, that is "to see what no one else is seeing," "to think what no one else is thinking," and "to understand why people miss their chances." It also includes recommendations for 1) understanding existing things and their specific features and getting some possible hints about non-existing things or new features, and for 2) how to predict usefulness of the things and features.
授業スケジュール
/Class schedule
Topic 1: What is “creativity” and why it’s necessary - Alternative ideas for familiar things
Topic 2: How to cultivate creativity - Cooking-meal method
Topic 3: What inhibits creativity - Fixation, structural imagination
Topic 4: How to prepare the mind - Classifications: good and bad
Topic 5: Why people miss opportunities - Lost opportunities
Topic 6: How to think productively - Thinking productively vs. reproductively
Topic 7: What is “seeing” and “thinking” - Multiple views and examples
Topic 8: Hands-on creativity Session 1 - Group creativity session
Topic 9: Hands-on creativity Session 2 - Group creativity session
Topic 10: Hands-on creativity Session 3 - Group creativity session
Topic 11: Hands-on creativity Session 4 - Group creativity session
Topic 12: Hands-on creativity Session 5 - Group creativity session
Topic 13: Hands-on creativity Session 6 - Group creativity session
Topic 14: How to share your knowledge
教科書
/Textbook(s)
Handouts will be provided through course Moodle site.
成績評価の方法・基準
/Grading method/criteria
1. Technical report and presentation on “Classification of Objects” (45 points)
2. Technical report and presentation on “Self-reproducing Program” (35 points)
3. Participation in discussions and hands-on creativity sessions (20 points)
履修上の留意点
/Note for course registration
This is an activity based course powered by proactive participation of students.
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
http://borealis.u-aizu.ac.jp/moodle/


Back
開講学期
/Semester
2019年度/Academic Year  3学期 /Third Quarter
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
2.0
責任者
/Coordinator
Subhash Bhalla
担当教員名
/Instructor
Subhash Bhalla
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites

更新日/Last updated on 2019/02/22
授業の概要
/Course outline
   The course aims at supporting reliable computations in distributed
   Systems. The course covers web based applications, Internet based applications, APIs and Web as a business model. It includes topics such as, Web
   Services, data recovery and process recovery.
授業の目的と到達目標
/Objectives and attainment
goals
The contents cover methods for supporting reliable computations.
   It includes topics such as, Web Services, data recovery and process recovery
in Large scale distributed Systems.
   This course  puts emphasis on distributed Services. Concepts
   are studied by taking the example cases for analysis.  
授業スケジュール
/Class schedule
1.          Introduction to Web Services
2.          Middleware in Conventional Systems
3.          State Dependency and Architectures
4.          Middle-ware and Integration: Web Services Architecture  
5.          Distributed Operating Systems: Platforms
6.          Fault-tolerance in Distributed Applications
7.          Data Storage Grid
8.          Large Software Systems; System Reliability     
教科書
/Textbook(s)
1.  Web Services - Concepts, Architectures and Applications, by G. Alonso,
      F. Casati, Harumi Kuno, V. Machiraju, Springer- Verlag, 2004.
  2.  Distributed Systems: Concepts and Design, by G. Coulouris, and T.
      Kindberg, Addision Wesley, 5th Edition, 2011.
  3.  Reliable Distributed Systems, Technologies, Web Services and
      Applications, by Ken P. Birman, 2012, Springer.
  4.  Database Systems Concepts, by A. Silberschatz, H.A. Korth,
      and S. Sudershan, 6th Edition, McGrawHill Book Co., 2010.
成績評価の方法・基準
/Grading method/criteria
   - One short quiz  ( 20 points )
   - One examination ( 30 points )
   - Software projects and Class Assignments ( 10 points )
   - Exercises ( 15 points )
履修上の留意点
/Note for course registration
Course requires prior familiarity with Computer Networks and .Courses on :  Operating Systems, Database Systems.
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
Study material and notes recommended by the instructor(s).
  1.  Web Services - Concepts, Architectures and Applications, by G. Alonso,
      F. Casati, Harumi Kuno, V. Machiraju, Springer- Verlag, 2004.
  2.  Distributed Systems: Concepts and Design, by G. Coulouris, and T.
      Kindberg, Addision Wesley, 4th Edition.
  3.  Reliable Distributed Systems, Technologies, Web Services and
      Applications, by Ken P. Birman, 2009, Springer.
  4.  Database Systems Concepts, by A. Silberschatz, H.A. Korth,
      and S. Sudershan, 5th Edition, McGrawHill Book Co., 2005.


Back
開講学期
/Semester
2019年度/Academic Year  2学期 /Second Quarter
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
2.0
責任者
/Coordinator
Hiroyuki Oka
担当教員名
/Instructor
Hiroyuki Oka, Rentaro Yoshioka
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites

更新日/Last updated on 2019/02/07
授業の概要
/Course outline
The lecturer will explain intellectual property rights protection, management and utilization indispensable for the development of IT technology and business, using concrete examples and starting from the basic knowledge in an easy-to-understand manner.

We will take a general view of what is intellectual property, intellectual property system in Japan and overseas, situation of its utilization, and how intellectual property is utilized by companies and universities.

Among intellectual property systems, from the viewpoint of protection of research and development results, we will focus on the most important patent system. Lectures deal not only with acquiring knowledge, but also handling practical contents such as methods of preparing patent application documents and investigation methods such as patent information.

In addition to patents, lectures also deal with protection of other intellectual property rights such as utility model system, design system, trademark system, copyright system, and unfair competition prevention act etc.

The lecturer will explain specific examples of intellectual property strategies such as open-close strategies used by global companies, and ways of obtaining, managing and utilizing of intellectual property rights in companies and universities.

Lectures also cover the noticeable topic of protection of IoT, AI, learned data, computer software, computer program, and business-related invention by intellectual property rights which includes copyright.
授業の目的と到達目標
/Objectives and attainment
goals
1. You can learn a wide range of basic knowledge of various legal systems and situation of each country regarding intellectual property which is required for researchers in companies or universities.

2. You can understand how to obtain, manage and utilize intellectual property rights at global companies or universities by studying some examples such as open-close strategy, license agreement, and infringement litigation etc.

3. You can learn practical knowledge on protection and utilization of intellectual property rights such as inventions and copyrights created from research on AI, IoT, learned data, software and business methods at IT companies and universities.

4. You can understand a series of process from getting an idea of invention, filing a patent application, and obtaining a patent right, and master the practical ability to get intellectual property rights by yourself.

5. You can master the method of preparing documents which includes patent specifications which meet the requirements of patentability and the efficient investigation method of various intellectual property rights including patent.
授業スケジュール
/Class schedule
1. Basic knowledge of Intellectual Property

2. Patent system (1) Outline of patent system

3. Patent system (2) Descriptive requirements for patent application documents

4. Patent system (3) Requirements for patentability and examination of patent application

5. Patent system (4) Enforcement and utilization of patent rights

6. Utility model system, design system, and trademark system

7. Obtaining and utilizing of intellectual property rights abroad

8. Patent search (**)

9. Copyright system (*)

10. Protection of software and business-related inventions by patent rights

11. Unfair competition prevention act

12. Protection and utilization of intellectual property rights in enterprises and universities

13. Protection of AI, IoT and learned data by intellectual property rights (*)

14. Summary of intellectual property rights(**)

(*): the class will be conducted by an external lecturer
(**): report will be presented during the class
教科書
/Textbook(s)
Handout, to be distributed in class
成績評価の方法・基準
/Grading method/criteria
Class exercises(70%), Two reports(30%)
履修上の留意点
/Note for course registration
- In order to acquire comprehensive knowledge on intellectual property step by step, each lecture deals with different contents.
- In each lecture, exercises are presented. In some classes, contents of reports are presented. So, avoiding absence of class as much as possible is recommended.
- In the event of inevitable absence, let the lecturer know in advance, then submitting answer of quiz would be reflected on the evaluation.
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
The course instructor Hiroyuki Oka has practical experience. He worked for Japan Patent Office for 16 years where he was involved in patent examination in telecommunication field. Based on his experience, he can teach the basics of Intellectual Property.

(recommended books, NOT required) 
1. 「これからの知財入門」http://kenkyu.yamaguchi-u.ac.jp/chizai/?page_id=1966
[ISBN 978-4-8222-3642-7]
2. 「改訂版 大学と研究機関のための知的財産教本」 http://kenkyu.yamaguchi-u.ac.jp/chizai/data/catalog/kyouhon_annai.pdf
[ISBN 978-4-902238-20-4]
3. 「企業活動と知的財産 なぜ今、知的財産か」http://www.jpds.co.jp/other/book.html
[ISBN 978-4-9904633-1-1]


Back
開講学期
/Semester
2019年度/Academic Year  4学期 /Fourth Quarter
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
2.0
責任者
/Coordinator
Debopriyo Roy
担当教員名
/Instructor
Debopriyo Roy
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites

更新日/Last updated on 2019/02/14
授業の概要
/Course outline
The unique feature and attractiveness of this course is collaboration on content management with fellow graduate students from a premier German university (Karlsruhe University of Applied Sciences, Germany).

This technical writing course is designed to walk you through the complete product development life-cycle for the 3D printing and design process. Students will learn audience and task analysis to start with. They will then start mastering the art of creating product designs using different CAD software, and 3D scanning tools/apps for prototyping purposes; and simultaneously developing the online technical documentation processes including writing learning objectives, and developing the fundamental structure of a production and sales system pertaining to 3D printing businesses. Further, students will gain expertise in writing and designing for online rhetorical presentations. They will also learn about online delivery techniques and evaluation procedures, including content management and delivery pertaining to 3D printing processes. In addition to focusing on clear,
concise, effective writing and user-friendly design, this course also
highlights on students' ability to function as a productive member of an international and cross-cultural team.
授業の目的と到達目標
/Objectives and attainment
goals
1. The student should be able to write and design in any instructional
context.

2. Develop and understand various strategies for planning, researching,
drafting, revising, and editing documents that respond effectively and
ethically to instructional situations.
A.Developing, writing, and editing material for online courses concerned
with application software, work methods, theories and procedures
B.Observing production, developmental, and experimental activities to
determine best
operating practices and proper use of online courses
C.Reviewing design documents, client-submitted requests, drawings, and
other data relative to operation, maintenance, and use of online courses.
D.Organizing material and completes writing assignments according to set
standards regarding order, clarity, conciseness, style, and terminology

3. Able to communicate and collaborate with real client and industry
professionals on multiple issues of technical documentation.

4. Learn and apply strategies for effective group collaboration and project
management.

5. Understand and use various research methods for document testing and
delivery.

6. Develop strategies for using and adapting various communication
technologies for projects.

7. Learn to argue with visual data, understanding and implementing
principles of document design.
授業スケジュール
/Class schedule
QUARTERLY SYSTEM SCHEDULE:

Week # 1: Introduction to Technical Communication / Response Paper 1
Week # 2: Introduction to Concepts in 3D Printing / Response Paper 2
Week # 3: CAD Prototyping and Design Fundamentals for 3D Printing / Response Paper 3
Week # 4: LEGO Prototyping and 3D Scanning / Response Paper 4
Week # 5: Technical Presentations Design and 3D Printing Industry / Response Paper 5
Week # 6: Usability Testing with 3D Printing Tools / Response Paper 6
Week # 7: Content Management and Delivery with 3D Printing / Response Paper 7- FINAL PROJECT with HSKA, Germany

教科書
/Textbook(s)
No specific textbook. Lecture notes will be posted on the course website.

Reference Text:  

The 3D Printing Handbook: Technologies, design, and applications (English Edition)
成績評価の方法・基準
/Grading method/criteria
believe that students can motivate themselves best when there is real life experience involved in the process of learning. The grading for workshops and projects are based on a number of criteria.
1. Organization
2. Content Quality.
3. Layout
4. Formatting.
5. Visual Design
6. Production and Print Quality
7. Incorporating Feedback from Industry Professional or Client
8. Group Collaboration

* Everything you do in this course will be part of a single group, and all the assignments from Week 2 - 6 will be uploaded and showcased in a professional looking website which will be accessed by HSKA students.

** You will design a home page on 3D Printing and Technical Writing and then every week will have a title link and the assignment will be uploaded on the website.




Major Assignments:
Response Papers & International Collaboration - 100% TOTAL

1st Response Paper: 10%

2nd Response Paper: 15%

3rd - 6th Response Paper: 45%

Cooperation with HSKA, Germany: 30%

履修上の留意点
/Note for course registration
High TOEIC Score &/OR Experience with different projects
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
Reference Books:
3D Printers: A Beginner's Guide (Fox Chapel Publishing) Learn the Basics of 3D Printing Construction, Tips & Tricks for Data, Software, CAD, Error Checking, and Slicing, with More Than 100 Photos - Oliver Bothmann

Lecture notes on technical communication will be handed out.


Back
開講学期
/Semester
2019年度/Academic Year  4学期 /Fourth Quarter
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
2.0
責任者
/Coordinator
Evgeny Pyshkin
担当教員名
/Instructor
Evgeny Pyshkin
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites

更新日/Last updated on 2019/01/25
授業の概要
/Course outline
This course is focused on the questions why do many different software paradigms exist and how they can cooperate in software design.

The course is oriented to software engineering students that want to understand better the difference between programming paradigms and practical approaches. Main software engineering principles are exposed in connection to the practical tasks and subject domains.
授業の目的と到達目標
/Objectives and attainment
goals
After course completion the students will have the following learning outcomes:

- Understanding particularities of major software development paradigms, their connection and their mutual dependencies.
- Understanding of major software engineering principles and methods and their implementation.
- Ability to critique the study, creation and application of software development and quality assurance methods.
- Ability to compare and contrast different development models and methodologies.
- Ability to create and use of object-oriented models in software design.
- Understanding of multi-paradigm approach.
- Knowledge of emerging computing paradigms.
- Ability to define, describe and use design patterns in software development.
- Understanding connections of software design with liberal arts within the framework of multi-disciplinary research.
- Presentation skills during foresight and discussion sessions.
授業スケジュール
/Class schedule
Class 1-2.
Methodology gaps in software engineering and in software education.  Paradigm: the meaning. Languages as models.
Software Complexity. Contemporary computing agenda and computing paradigms. Software development philosophies.
Exercise (case study): Programming language using and development trends. Why do new languages appear?

Class 3-4.
Software paradigms and software reuse.
Exercise (research problem): Software reuse taxonomy analysis.

Class 5-6.
Introduction to paradigms. Problem paradigms.
Exercise: Concurrent vs Sequential.

Class 7-8.
Programming paradigms: imperative, structural, object-oriented, functional, logic, others. Connections to computer architectures. Language implementations. Multi-paradigm approach. Type systems, multi-language development.
Exercise (case study): Encapsulation and information hiding.

Class 9-12
Introduction to the object-oriented analysis and design. UML: usage aspects, historical overview, language structure. UML meta-model specification. Software design based on components reuse. Objects structures. Introduction to design patterns. GoF patterns.

Class 13-14
Understanding software as art and engineering.
Exercises (case study): preparation the individual case study and the presentation.

教科書
/Textbook(s)
1. Kaiser S. Software Paradigms. Wiley, 2005.
2. Sommerville I. Software Engineering, 10th ed. Pearson Education Limited, 2015.
3. Braude E.J., Bernstein M. Software Engineering: Modern Approaches. Waveland Press, Inc.; 2 edition, 2016.
成績評価の方法・基準
/Grading method/criteria
The final grade will be calculated based on the following weights:

Self work and exercises – 25%
Team work, test questions and quizzes in lecture time – 35%
Final presentation and discussion – 40%
履修上の留意点
/Note for course registration
For this course we expect that students have good understanding programming fundamentals and experience of using at least one general purpose language, have knowledge of data structures analysis and algorithms and learned software engineering fundamentals.

The course language is English.
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
The course instructor Prof. Evgeny Pyshkin has working experiences in software design, development, QA and tech writing. He worked as a software engineer for St. Petersburg Polytechnic University and participated in software projects with Spectrasize (Switzerland) as a developer, tech writer and project manager.

Course web page: https://web-int.u-aizu.ac.jp/~pyshe/courses/sdp

Books and Papers

1. Brooks F. The Mythical Man-Month. Essays on Software Engineering. Anniversary Edition. Addison-Wesley, 1995.
2. Ghezzi C., Jazayeri  M., Mandrioli D. Fundamentals of Software Engineering. 2nd Ed. Prentice Hall, 2003.
3. Wiegers K. Sotware Requirements. 2nd ed. Microsoft Press, 2003.
4. Fowler M., Beck K. Refactoring. Improving the Design of Existing Code, Addison Wesley, 2000.
5. Beck K. Test-driven Development by Example. Addison-Wesley Professional, 2002.
6. Larman C. Applying UML and Patterns. An Introduction to Object-Oriented Analysis and Design and Iterative Development. Prentice Hall, 2005.
7. Gamma E., Helm R., Johnson R., Vlissides J. Design Patterns. Elements of Reusable Object-Oriented Software. Addison-Wesley, 1995.
8. Ambler S.W. The Object Primer. 3rd edition. Agile Model Driven Development with UML 2. Cambridge University Press, 2004.
9. Kerievski J. Refactoring to Patterns. Addison-Wesley, 2005.
10. McConnell S. Code Complete. 2nd Ed. Microsoft Press, 2004.
11. Martin R. Clean Code: A Handbook of Agile Software Craftsmanship. Prentice Hall, 2008.
12. Meyer B. Touch of Class, Springer, 2010.
13. Meszaros G. xUnit Test Patterns: Refactoring Test. Addison-Wesley, 2007.
14. Wiegers K. More About Software Requirements: Thorny Issues and Practical Advice, 2005.
15. Duvall P., Matyas S., Glover A. Continuous Integration: Improving Software Quality and Reducing Risk. Addison-Wesley, 2007.

Useful Web Sources
1. Comparing Software Development Paradigms, January 24, 2014”: http://scottambler.com/backup_muse/comparing-software-development-paradigms.html
2. Computer Science at the University of St-Andrew: Ian Sommerville’s Page:/ http://www.cs.st-andrews.ac.uk/~ifs/
3. CS5707 - Software Development Paradigms Course at the University of Limerick: http://www.csis.ul.ie/coursemodule/CS5707  
4. UML Resource Page: http://www.uml.org
5. Introduction to Object Orientation and UML: http://www.agiledata.org/essays/objectOrientation101.html
6. Patterns and Best Practices for Enterprise Integration: http://www.eaipatterns.com/


Back
開講学期
/Semester
2019年度/Academic Year  後期集中 /2nd Semester Intensi
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
1.0
責任者
/Coordinator
SAKIRAGI, Kimie (TOYOBO)
担当教員名
/Instructor
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites

更新日/Last updated on 2019/03/12
授業の概要
/Course outline
*Lectures will be given in Japanese.
There seems to be no end to corporate scandals, such as accounting fraud, intentional mislabeling of food products, failure to report recalls, etc.  Also, the corporate environment has drastically changed these couple of years, through economic globalization, increase of M & A (merger and acquisition) cases, changes in attitude of stakeholders, such as employees, stockholders, clients, and consumers.
Taking into consideration the present situation of corporations, this course will offer students the opportunity to study following issues:
What are the recent changes in the corporate environment?
What revisions of legal status pertaining to corporate governance, compliance, etc. correspond to these changes?
What changes have arisen in corporate awareness of issues, such as business ethics and in-house systems, etc.?
What issues have corporations addressed and what measures have been taken?

授業の目的と到達目標
/Objectives and attainment
goals
-
授業スケジュール
/Class schedule
Ⅰ Overview
  ・ Changes in the corporate environment
  ・ “Who owns corporations?”
・ What causes corporate scandals?
Ⅱ Corporation and Corporate governance
Ⅲ Companies Act and Internal control
・Disclosure
・Stewardship Code
・Corporate Governance Code
Ⅳ Compliance and Business ethics
・Whistleblower Protection Act.
・internal reporting system

・CSR(Corporate Social Responsibility)、CSV(Creating Shared Value)
and SDGs(Sustainable Development Goals)
・SRI (Socially Responsible Investment)、ESG
・Integrated Report

・environmental problems
・Work style reform
Ⅶ Case method
                        etc.
教科書
/Textbook(s)
-
成績評価の方法・基準
/Grading method/criteria
Comprehensive evaluation will be made based on、
asking questions at classes 50%, submission of reports 50%.
履修上の留意点
/Note for course registration
-
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
Work experience: Worked in Benesse Holdings, Inc. for 38 years, served as a director in the business ethics and compliance field for five years, and engaged in corporate governance as an Audit & Supervisory Board Member for 16 years.
Based on these experiences, I will teach about corporate governance, business ethics and compliance etc. from the viewpoint of
"company and society".


Responsibility for the wording of this article lies with Student Affairs Division (Academic Affairs Section).

E-mail Address: sad-aas@u-aizu.ac.jp