2021/01/30 |
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開講学期 /Semester |
2020年度/Academic Year 2学期 /Second Quarter |
---|---|
対象学年 /Course for; |
1st year |
単位数 /Credits |
4.0 |
責任者 /Coordinator |
OTSUYAMA Kohei |
担当教員名 /Instructor |
HISADA Yasuhiro, OTSUYAMA Kohei, DEMURA Hirohide, HIRATA Naru, NAKASATO Naohito, KITAZATO Kohei, SAMPE Takeaki, OFUJI Kenta, PYSHKIN Evgeny, SUZUKI Daisuke |
推奨トラック /Recommended track |
- |
履修規程上の先修条件 /Prerequisites |
- |
使用言語 /Language |
- |
更新日/Last updated on | 2020/01/31 |
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授業の概要 /Course outline |
(ICTG class starts in Q4.And Prof. Pyshkin, E. is in charge of the class.) As for the programming by C language, there are a lot of students who do not have an enough skill, though it is very important for the student of University of Aizu. This course is the first half of the 2-quarter C course (latter half is called "Programming C"), and taught basics of C programming language. |
授業の目的と到達目標 /Objectives and attainment goals |
This course is aimed to learn skills such as: ・The concept of the programming is understood. →When the problem is given, a series of operation until the program to solve it is made is acquired. ・The fundamental syntax of C languages (i.e. branch, loop, array, and function, etc.) are understood. →You can make a program using them. ・A good programming style is acquired. |
授業スケジュール /Class schedule |
Details of each lecture are described below Lecture 1 What is a computer? Computer software, hardware, OS, and application, High-level language, C language and printf Lecture 2 Variable, input/output and operator Variables and its naming convention. Reserved word, variable declaration, initialization and assignment Printf/scanf, calculation, operator precedence. Lecture 3 Various variable types and type conversion Integral types, floating point types and type conversion between different types. Precise format of printf/scanf. Lecture 4 Conditional execution(branch) -if and switch/case- Data structure, algorithm, coding. Conditional execution(Branch), conditional expression, relational operator and operand. True and false, if - else, switch - case, default and break. Lecture 5 Loop1 - while -. Indent, flow chart, loop, while. Increment and decrement operator, prefix position, suffix position. Assignment operator and infinite loop Lecture 6 Loop2 - for- For, break, continue Better programs i.e. indent and efficient variable/program. Lecture 7 One-dimensional array Array, array index, element and array initialization. Criterion whether array should be used or not. Array sample program Lecture 8 Flow chart Making programs using a flow chart. Lecture 9 Two-dimensional array(Matrix) The declaration and the structure of two-dimensional array. The row and column, diagonal matrix and macro. Initialization of matrix. Addition and multiplication of matrix Lecture 10 The review and the application of matrix. Review of array. Redirection, pipe. Standard error output(stderr), picture processing(Binomialization, reversal and noise reduction) Lecture 11 The function1 Basics What is a function? Argument, passing arguments. Declaration of a function and calling a function. Prototype declaration, return value void type return. Automatic (local) variable, library function and <stdio.h> Lecture 12 The function 2 Application Newton method, integer number and binary number manipulation. Error checking, forced termination by exit(). Lecture 13 The function 3 Further topics on function Automatic variable, external variable, stack and queue data structure. Numerical calculation and accuracy. An example of numerical calculation(Free fall simulation) Introduction of PROVIT Lecture 14 Overall review and a good programming Understandability and efficiency of the program. Debugging, indent comment and macro. |
教科書 /Textbook(s) |
"Programming by C language Basic part" The second edition, Uchida, ohm publishment Handouts (Sold in the University shop). You MUST buy the handouts before the class begins. |
成績評価の方法・基準 /Grading method/criteria |
・Quiz (quizzes are provided on every lecture)20% ・Computer exercise 30% ・Final exam 50% The quiz is also used as the attendance confirmation. Student whose attendance is lower than regulated attendance rate(2/3 or more) is considered to abandon the class. Student who is absent from the final examination is also considered to abandon the class. |
履修上の留意点 /Note for course registration |
Other related courses which include important concepts relevant to the course : programming C(Q3), Intro. Computer Systems(Q3) |
参考(授業ホームページ、図書など) /Reference (course website, literature, etc.) |
From outside the university http://www.u-aizu.ac.jp/course/prog1/ From the university WS (There are newer information and information that can be seen from other domain like quiz result etc. on this URL) File:///home/course/prog1/public_html/2019/welcome.html [work experience] Name: Kohei Otsuyama Work experience: Fujitsu Job Description: Design of super-large computer Relevance with this course: In addition to logic design, he was creating programs for design efficiency tools, This practical experience is utilized in this course. |
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開講学期 /Semester |
2020年度/Academic Year 3学期 /Third Quarter |
---|---|
対象学年 /Course for; |
1st year |
単位数 /Credits |
4.0 |
責任者 /Coordinator |
HISADA Yasuhiro |
担当教員名 /Instructor |
HISADA Yasuhiro, OTSUYAMA Kohei, SHIN Jungpil, SAMPE Takeaki, PYSHKIN Evgeny, HIRATA Naru, HASHIMOTO Yasuhiro, LYU Guowei |
推奨トラック /Recommended track |
- |
履修規程上の先修条件 /Prerequisites |
- |
使用言語 /Language |
- |
更新日/Last updated on | 2020/02/12 |
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授業の概要 /Course outline |
(ICTG class starts in Q1.And Prof. Pyshkin, E. is in charge of the class.) <Note> This is an English translation of the Intro.Programming Japanese course. If you want to know about the Intro.Programming ICTG English course, please follow this link(https://www.u-aizu.ac.jp/sgu/info/files/docs/P02-Englishcourse.pdf). ------------------------------------------------------------------------------------------------------------- As a successor of the "Intro. programming" lecture of the 2nd quarter, this lecture is constituted based on the following concept. ・Graduate studies and following lectures, such as algorithms and data structures, require fairy high programming skills. Students can obtain skills to match that. ・Learn the skills to create a larger program. |
授業の目的と到達目標 /Objectives and attainment goals |
This course is aimed to learn skills such as: ・Understand loop, array and function that were learned in the intro. programming in the 2nd quarter, and used them effectively. ・Understand character, character string, pointer, file, structure, recurrence, and used them. ・Can write a largerer program ・Can build up a program with group. ・Obtain good programming-style. |
授業スケジュール /Class schedule |
・Intro. Programming course(1st semester) review ・Character and string ・Address and Pointers ・Structural declaration and definition of a Input & Output Files ・Dynamic memory allocation ・Command Line Options ・Manipulate a linked list. ・Group programming ・Preproccessor ・The good programming style Detailed schedule of lectures will be shown in the web pages. |
教科書 /Textbook(s) |
"Programming by C language Application part" The second edition, Uchida, ohm publishment Handouts (To be sold at the University shop). Intro. programming and C programming handouts are combined into one copy. You don't have to buy the handouts if you already have one. |
成績評価の方法・基準 /Grading method/criteria |
・Quiz (quizzes executed every lecture)20% ・Computer exercise 30% ・Final exam 50% The quiz is also used as the attendance confirmation. Student whose attendance is lower than regulated attendance rate(2/3 or more) are considered to abandon the class. Student who is absent from final examination is also considered to abandon the class. |
履修上の留意点 /Note for course registration |
Prerequisites : none Other related courses which include important concepts relevant to the course : Intro. Programming(2nd quarter), Intro. Computer Systems, Algo.and Data Struct. Formal prerequisites:None |
参考(授業ホームページ、図書など) /Reference (course website, literature, etc.) |
From outside the university http://www.u-aizu.ac.jp/course/prog1/ From the university WS (There are newer information and information that can be seen from other domain like quiz result etc. on this URL) file:///home/course/prog1/public_html/2020/welcome.html |
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開講学期 /Semester |
2020年度/Academic Year 1学期 /First Quarter |
---|---|
対象学年 /Course for; |
2nd year |
単位数 /Credits |
4.0 |
責任者 /Coordinator |
KLYUEV Vitaly |
担当教員名 /Instructor |
KLYUEV Vitaly, KUROKAWA Hirokuni, PEI Yan, TEI Dogun, SHIN Jungpil, HAMADA Mohamed, - - |
推奨トラック /Recommended track |
- |
履修規程上の先修条件 /Prerequisites |
- |
使用言語 /Language |
- |
更新日/Last updated on | 2020/01/30 |
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授業の概要 /Course outline |
Java and technologies utilizing this language dominate current programming trends. The goal of this course is to study object-oriented programming using Java. Connection with Other Courses The Java Programming 1 course is a basic course for students who would like to specialize in programming, software engineering, and designing software applications. This course is also highly recommended for students who selected hardware design as their major. |
授業の目的と到達目標 /Objectives and attainment goals |
The best way to become familiar with any programming language and programming technology is to study examples. The most appropriate way to obtain Java skills is to solve real problems on an individual basis. In our course, we discuss in detail a large number of examples to illustrate Java concepts and we offer a set of problems for students to solve. |
授業スケジュール /Class schedule |
The course covers the basic topics: a) objects and classes with special focus on data abstraction and encapsulation, inheritance, and polymorphism, b) exception handing, c) I/O issues. All topics are illustrated with examples which are easy to understand by students. The tentative schedule is as follows: 1. Introduction Administration Literature On-line resources Jeliot system How to study course materials How to work on exercises Requirements for the lectures How to get credits for exercises Exercise grading policy 2. Introduction to objects The Java Technology Phenomenon The "Welcome to Java!" Application What is an Object? What is a Class? Online Documentation 3. Language basis Variables Operators Expressions, Statements, and Blocks Control Flow Statements 4. Classes and objects Classes Constructors Methods Creating Objects Using Objects 5. Inheritance (1) Inheritance: Key Definitions The Purpose of Inheritance An Example of Inheritance What You Can Do in a Subclass Private Members in a Superclass Casting Objects Overriding Methods Hiding Fields Constructor Chaining 6. Inheritance (2) and Debugging IS-A versus HAS-A relations The Object class as a Superclass Debugging: Key Definitions General strategy jdb (a Command Line Debugger) 7. Polymorphism (1) Introduction Examples The Mechanics of Polymorphism Static and Dynamic Binding Casting Objects The instanceof Operator 8. Introduction to Eclipse; Review of lecture and exercise materials Features Creating a simple application Debugging applications Getting help information Quizzes 1 – 7: Analysis of common errors Exercise 1 – 7: Analysis of common errors 9. Polymorphism (2) Abstract Classes Private and Static Methods Order of Constructor Calls Designing Classes Summary of Polymorphism 10. Interfaces What is an Interface? Interfaces in Java Interfaces and Multiple Inheritance A Sample Interface, Relatable Using an Interface as a Type Rewriting Interfaces Abstract Classes vs. Interfaces Summary of Interfaces 11. Packages What is a Package? Creating a Package Referring to a Package Member Managing Source and Class Files Examples Summary of Creating and Using Packages 12. Exceptions Error Handling in C What s an Exception? Kinds of Exceptions Exception Handling Keywords Catching and Handling Exceptions 13. Basic I/O I/O Streams File I/O 14. Review Quizzes 8 – 13: Analysis of common errors Exercise 8 – 13: Analysis of common errors See the course home page below for details and updates. |
教科書 /Textbook(s) |
The Java Tutorial: A Short Course on the Basics (6th Edition) (Java Series) by R. Gallardo, et al., 2014. Electronic version Head First Java 第2版 ―頭とからだで覚えるJavaの基本 大型本 by Kathy Sierra, et al., 2006. |
成績評価の方法・基準 /Grading method/criteria |
The final grade will be calculated based on the following weights: Assignments - 50% Active Participation during lectures - 15% Final examination - 35% |
履修上の留意点 /Note for course registration |
Knowledge of programming concepts is necessary. Students should complete Introduction to Programming and C Programming courses. |
参考(授業ホームページ、図書など) /Reference (course website, literature, etc.) |
A course coordinator Prof. Vitaly Klyuev has practical working experience. He was working as a Senior researcher in an international consortium of the INCO Copernicus Program of the Commission for European Communities, Brussels, Belgium. He was involved in the development of the distributed search system running on the Web. He has teaching experience of different courses related to programming for more than 30 years. The instructor Prof. Kurokawa has 12 years of industry career in software system development. All subjects of this course are based on the experience. The course instructor Yan Pei has practical work experience. He worked for Neusoft Ltd. (China、CMMI5) and Alpine Electronics Europe D&R GmbH (Germany) for five years, where he attended and led software development projects (million LOC level) and teams, designed core algorithms, and applied for and obtained industrial patents. Based on these experiences, he can deliver lectures on algorithm and complexity, programming, and software engineering, etc. Course Website |
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開講学期 /Semester |
2020年度/Academic Year 3学期 /Third Quarter |
---|---|
対象学年 /Course for; |
3rd year |
単位数 /Credits |
3.0 |
責任者 /Coordinator |
NARUSE Keitaro |
担当教員名 /Instructor |
NARUSE Keitaro, FAYOLLE Pierre-Alain, LUBASHEVSKIY Igor, YEN Neil Yuwen |
推奨トラック /Recommended track |
- |
履修規程上の先修条件 /Prerequisites |
- |
使用言語 /Language |
- |
更新日/Last updated on | 2020/09/11 |
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授業の概要 /Course outline |
* Lecture and exercise are made in a remote style, while exam is made in a face-to-face style. . This course provides the fundamental knowledge of the programming language C++ to the students who have already learned the programming language C. C++ has developed by Bjarne Stroustrup at Bell Lab in mid 1980s. It is an object oriented version of C, with the elements of class, inheritance, and dynamic binding, as well as the standard template library. |
授業の目的と到達目標 /Objectives and attainment goals |
The students will learn the essence of C++ language such as class and object creation, data protection, class design, template function, generic function, iterator, containers and STL. The students will be able to develop software in C++ with the object oriented manner. |
授業スケジュール /Class schedule |
The order of topics covered by each of the weeks may be varied by an instructor. However, the total topics are same. Professor Naruse class #1 Introduction and string #2 Loop and counter #3 Data collection and iterator #4 Program and data organization #5 Sequential container #6 STL #7 Associative container #8 Template function and generic function #9 Class definition #10 Memory management #11 Abstract data type #12 Class behaving as value #13 Inheritance and dynamic binding #14 Automatic memory management and summary Professor Fayolle class: 1) Introduction 2) Data abstraction (concept of class); Stream-based I/O 3) Pointers and references 4) Definition and declaration; const-correctness; the static keyword 5) Overloading; constructors (default constructor, copy constructor, copy assignment operator, move semantic); destructors 6) Inheritance (code reuse vs interface reuse; substitution principle; access control; overriding and virtual methods) 7) Exceptions and related topics (RAII; smart pointers) 8) Operator overloading 9) Generic programming (class template; function template) 10) Standard library containers 11) Iterators 12) Function objects; lambda functions 13) Standard library algorithms 14) Concurrent programming (thread; mutex; condition variables; future) |
教科書 /Textbook(s) |
Each of instructors will let you know in a class. |
成績評価の方法・基準 /Grading method/criteria |
Quiz: 20% Exercise: 50% Final: 30% Percentage can be changed by instructors |
履修上の留意点 /Note for course registration |
None |
参考(授業ホームページ、図書など) /Reference (course website, literature, etc.) |
Each of instructors will let you know in a class. |
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開講学期 /Semester |
2020年度/Academic Year 1学期 /First Quarter |
---|---|
対象学年 /Course for; |
4th year |
単位数 /Credits |
3.0 |
責任者 /Coordinator |
SUZUKI Taro |
担当教員名 /Instructor |
SUZUKI Taro, NAKAJIMA Yu |
推奨トラック /Recommended track |
- |
履修規程上の先修条件 /Prerequisites |
- |
使用言語 /Language |
- |
更新日/Last updated on | 2020/01/31 |
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授業の概要 /Course outline |
This course focuses on programming languages as typical computer languages and explains paradigms, models and technical points of programming languages in order to present the essence of programming languages. It will give students a notion of programming paradigm, which gives main concepts of programming, and explains the characteristics of each programming paradigm. We classify programming languages are classified based on programming paradigms and common features of programming languages belonging to the same programming paradigm. Semantics of programming languages are also explained. The programming paradigms dealt with this course are: procedural programming, functional programming, logic programming and object oriented programming. Especially, procedural and object oriented programming, as the basis of C, C++ and Java dealt with in the other programming courses, are fully studied. |
授業の目的と到達目標 /Objectives and attainment goals |
While the other programming courses focus on the syntax and usage of programming languages, this course aims to provide students with the origins and principles of the groups of programming languages. By the end of the course students will be able to explain the following: 1. the characteristics of each programming paradigm 2. the features of procedural programming languages 3. the features of object oriented programming languages 4. syntax of programming languages 5. the abstract computation mechanism of programming languages through semantics |
授業スケジュール /Class schedule |
1. introduction: programming paradigms and computation models Introduction to procedural programming: a machine model (RAM) 2. Introduction to functional programming 3. Introduction to logic programming 4. Introduction to Object oriented programming 5. Syntax of programming languages 6. Procedural programming(1): control structures and data structures 7. Procedural programming(2): procedures 8. Object oriented programming(1): Objects, Abstract data types 9. Mid term exam 10.Object oriented programming(2): features of object oriented programming 11.Semantics of programming languages(1): operational semantics of RAM and procedural languages 12.Semantics of programming languages(2): operational semantics of logic programming languages 13.Semantics of programming languages(3): denotation and axiomatic semantics 14.Computer languages other than programming languages Perspective on the future of computer languages The correspondence between classes and topics described above may be changed according to the progress of the course. |
教科書 /Textbook(s) |
Michio Oyamaguchi, Hiroshi Gomi. Programming Languages (in Japanese). Corona publishing Co.ltd. |
成績評価の方法・基準 /Grading method/criteria |
Exercise 30% Mid term exam 30% Final exam 40% |
履修上の留意点 /Note for course registration |
Students will be expected to have taken the following courses. P01 Intro.Programming P02 C Programming P03 JAVA Programming I F08 Automata and Languages F10 Language Processing Systems |
参考(授業ホームページ、図書など) /Reference (course website, literature, etc.) |
David A. Watt. Programming Language Design Concepts. Wiley. 2004. Hanne Riis Nielson and Flemming Nielson. Semantics with Applications: An Appetizer. Springer. 2007. Chris Hankin. Lambda calculi: a guide for computer scientists. Oxford University Press. 1994. The course instructor has work experiences: Prof. Suzuki was engaged in the development of C and Lisp language processing systems on Prolog inference machines with a multi-paradigm programming language combining logic and object-oriented programming paradigms, from 1987 to 1990 at MTC Co.,Ltd. Based on his experience, he can teach theory and implementation of programming languages on various programming paradigms. |
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開講学期 /Semester |
2020年度/Academic Year 1学期 /First Quarter |
---|---|
対象学年 /Course for; |
3rd year |
単位数 /Credits |
3.0 |
責任者 /Coordinator |
PAIK Incheon |
担当教員名 /Instructor |
KUROKAWA Hirokuni, PAIK Incheon |
推奨トラック /Recommended track |
- |
履修規程上の先修条件 /Prerequisites |
- |
使用言語 /Language |
- |
更新日/Last updated on | 2020/01/27 |
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授業の概要 /Course outline |
The Java Programming II is a course for the 3rd year students who had studied basics such as objects and classes, object oriented concept, exception handling, and I/O issues in Java. This course teaches some advance topics: annotation, reflection, threads, GUI, network programming, and Android programming including new features in Java. In the first half of this course, we will study about topics related to Java language itself such as annotation, reflection, threads, GC, and GUI. In the second half, we will experience development of distributed network applications in Java on the Web and smart mobile device. |
授業の目的と到達目標 /Objectives and attainment goals |
The Java programming language benefits Internet and WWW users from access to secure, platform independent applications that can come from anywhere on the Internet. It is useful to build applications for not only distributed network but also for general-purpose. The ability to execute downloaded code on remote hosts in a secure manner is a critical requirement for many organizations. This course enables students to improve Java programming technique and knowledge to develop applications using GUI, generics, thread programming, networking, smart phone programming including new feature in Java. |
授業スケジュール /Class schedule |
1. Introduction and Java Basic Review 2. Java GUI (Events and AWT) 3. Java GUI (Swing) 4. Generics and Inner Class 5. Collections 6. Midterm Examination 7. Annotation, Documentation comments 8. Thread & Garbage Collection I 9. Thread & Garbage Collection II 10. Review on the topics studied (Generics, Annotation, and Threads) 11. Java Network I 12. Java Network II 13. Java New Features 14. Android Smart Phone Programming |
教科書 /Textbook(s) |
The Java Tutorial, 4th Edition, A Short Course on the Basics by S. Zakhour, S. Hommel, J. Royal, I. Rabinovitch, T. Risser, and M. Hoeber, Sun Microsystems, 2006 (English version), 2007 (Japanese Version). |
成績評価の方法・基準 /Grading method/criteria |
1. Exercise Lab. and Report : 50% 2. Examination : 50% |
履修上の留意点 /Note for course registration |
This course covers some advanced topics of Java. Therefore, it requires that students need to know basic concept of object oriented programming including good skill in C language. The prerequisite courses are: - Intro.Programming - C Programming - JAVA Programming I |
参考(授業ホームページ、図書など) /Reference (course website, literature, etc.) |
* Reference 1. Arnold, James Gosling, and David Holmes, The Java Programming Language, 4th Edition, SUN, 2006. (Japanese version by Pearson Education) 2. Ivor Horton, Java 2 JDK 5 Edition, Wiley Publishing, 2005 3. C.S. Horstmann, G. Cornell, Core Java, Sun Microsystem Press 4. J. O’Neil, Teach Yourself JAVA, McGraw-Hill 5. Kathy Sierra and Bert Bates, Head First Java (Head First) 2nd edition, 2005; Japanese edition, 2006. |