AY 2020 Graduate School Course Catalog

Field of Study SE: Software Engineering

2021/01/30

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開講学期
/Semester
2020年度/Academic Year  1学期 /First Quarter
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
2.0
責任者
/Coordinator
VAZHENIN Alexander P.
担当教員名
/Instructor
VAZHENIN Alexander P.
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites
使用言語
/Language

更新日/Last updated on 2020/01/31
授業の概要
/Course outline
Parallel and Internet computing is a science concerning in solving a problem by giving parts of the problem to many computers to solve, and then combining the solutions for the parts into a solution for the problem. The course focuses on comparative and historical analysis of different approaches to parallel and Internet computing. Some specific topics of Software Engineering related to the reliability and accuracy of parallel computations are discussed. We show and compare also different parallel programming paradigms including SIMD, Message Passing and Shared Memory Programming as well as Client-Server and Distributed Objects Architectures.
授業の目的と到達目標
/Objectives and attainment
goals
At the end of this course, the student should be able to:
- Estimate the quality of parallel and distributed algorithms and programs,
- Distinguish advantages and difficulties of parallel and Internet computing,
- Explain some details of data parallel processing,
- Know how to design coarse- and fine-grained parallel algorithms,
- Manage the client-server and Internet application design.
授業スケジュール
/Class schedule
1.Introduction in Modern High-Performance Computing
2.Metrics of Parallel Programs and Algorithms
3-4.Network Topologies and Properties
5.Individual and Collective Operations on Networks
6-7.Classifications of Parallel Programming Models
8.Parallel Programming Models: SIMD -programming
9.Distributed Programming Models: Multiprocessor architectures
10-11.Client-server Programming Models
12.Parallel Computing and Accuracy of Results
10.Advanced Distributed Computing Paradigms
11.Multi-core Programming Platform (optional)
12.WEB-based High-Performance Computing (optional)
教科書
/Textbook(s)
1.Materials collected from books, journals and proceedings papers and provided by the instructor
2.Parallel and Distributed Computing, by Claudia Leopold, John Wiley and Sons, Inc.
3. Scalable Parallel Computing, by K. Hwang, Zh. Xu, McGraw-Hill.
4. An Introduction to Parallel Programming by Peter Pacheco, Publisher: Elsevier
成績評価の方法・基準
/Grading method/criteria
Students should be prompt for lectures, labs, and exams. Programming assignments must be turned in by the stated date and time. To pass this course, all the requirements must be satisfactorily completed.
The course final grade includes the following parts
1.Two Quizes (40 points)
2.Design Project (20 points)
履修上の留意点
/Note for course registration
The course instructor Alexander Vazhenin has practical working experience. He worked for the Computer Center of Siberian Division of the Russian Academy of Sciences for 15 years where he was involved in R&D of software design and operating systems. Based on his experience, he can teach the basics of Software Engineering.

General computer organization, algorithms and data structures, Software Engineering I and II as well as a high-level language like C, Java, etc.
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
1.http://sealpv2.u-aizu.ac.jp - Course management system.
2.Computer Networks and Internets, by D. E. Comer, Prentice-Hall.
3.Parallel Processing in Cellular Arrays, by Ya. Fet, Taunton, UK, Research Studies Press.


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開講学期
/Semester
2020年度/Academic Year  3学期 /Third Quarter
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
2.0
責任者
/Coordinator
BHALLA Subhash
担当教員名
/Instructor
BHALLA Subhash
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites
使用言語
/Language

更新日/Last updated on 2020/01/31
授業の概要
/Course outline
   The course introduces distributed systems- Cloud Computing, Peer-to-peer computing.
   Advanced topics such as  mobile communication systems and replication
   of databases provide case examples.
   Concepts are studied by taking these example cases for analysis.
   It covers the internal architecture of Distributed systems.
授業の目的と到達目標
/Objectives and attainment
goals
    To understand the following,
   - Architecture of a Distributed System,
   - Fault-tolerance in a multinode system,
   - Data Recovery and Process Recovery,
   - Dependency Tracking in Message Passing Systems,
   - Data Transparency and site Autonomy,
   - Transaction Management in Distributed Databases,
授業スケジュール
/Class schedule
week  1      Cloud Computing and Edge Computing
week  2      Distributed O S              
week  3     Time and Global States          
week  4     Operation Systems Support       
week  5     Distributed File Systems       + QUIZ
week  6    Transactions and Concurrency    
week  7     Replication,    Failures and Recovery           
                                     
教科書
/Textbook(s)
   - Various materials prepared by the instructor.
   - Distributed Systems: Concepts and Design, by G.Coulouris, J.Dollimore,
     T. Kindberg, Addision-Wesley, 5rd edition, 2015.
   - Guide to Reliable Distributed Systems Technologies,
     K.P. Birman, Springer, March 2012.
成績評価の方法・基準
/Grading method/criteria
- Two short quizzes ( 20 points each), One examination ( 30 points )
   - Software projects and Assignments ( 30 points )
履修上の留意点
/Note for course registration
Prior study of following courses is recommended - computer networks and database systems
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
  Books, Course material,  lecture slides and notes recommended by the instructor(s),
   will be provided.


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開講学期
/Semester
2020年度/Academic Year  2学期 /Second Quarter
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
2.0
責任者
/Coordinator
SUZUKI Taro
担当教員名
/Instructor
SUZUKI Taro
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites
使用言語
/Language

更新日/Last updated on 2020/08/04
授業の概要
/Course outline
This course will be conducted remote classes.

The aim of declarative programming is to describe problems to be solved as programs in 'declarative' way based on mathematical properties of the problem. Writing programs
in declarative style, we can examine the properties and the correctness of the programs using techniques based on mathematics or logic.
  Declarative programming contains functional programming, logic programming, functional-logic programming, and so on. This course especially concerns
functional programming, which is based on the theory of mathematical functions. The student learns basics of functional programming with a functional programming
language Haskell.
This course is given via online.
授業の目的と到達目標
/Objectives and attainment
goals
The aim of the course is to learn basics of declarative programming, especially of functional programming.
At the end of the course the student can:
1. Explain the differences between imperative and declarative programming.
2. Explain what is the essence of functional programming.
3. Explain what higher-order functions, type polymorphism and lazy evaluation mean.
4. Write functional programs with higher-order functions, user defined polymorphic data types and infinite data structures.
5. Reason properties of functional programs in mathematical way.
6. Write functional programs using standard algorithms.
授業スケジュール
/Class schedule
The schedule of the course is given below:

   1. Introduction to Declarative Programming and Functional Programming
   2. Data Types and Definitions
   3. Programming with lists I: list comprehension, type polymorphism etc.
   4. Programming with lists II: recursive programming on lists
   5. Reasoning on functional programs
   6. Programming with higher-order functions (1): function as parameters
   7. Programming with higher-order functions (2): functions as results
   8. Programming with higher-order functions (3): case study
   9. Type classes
  10. Algebraic data types
  11. Lazy evaluation
  12. Lazy evaluation and programming with infinite data structures
  13. I/O Monad
  14. Monad in general

The correspondence between classes and topics described above   may be changed according to the progress of the course.
教科書
/Textbook(s)
S.Thompson, The Craft of Functional Programming, 3rd Edition.
Addison-Wesley, ISBN: 978-0201882957
成績評価の方法・基準
/Grading method/criteria
The students are evaluated by the following:

1. assignments on functional programming. Each assignment is assigned in every class. The students should submit them 1 week after the assignment.
2. the presentation of a chapter in the text book. Every student gives a presentation once.

The criteria is as follows:
70% assignments
30% presentation
履修上の留意点
/Note for course registration
It is desirable that the students have taken P05: Computer Languages in the undergraduate course.
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
1. Haskell 2010 Language Report
   URL: http://www.haskell.org/onlinereport/haskell2010/
2. J.Hughes, Why Functional Programming Matters
   URL: http://www.md.chalmers.se/~rjmh/Papers/whyfp.html
3. R.Bird, Introduction To Functional Programming. Prentice Hall, ISBN: 978-0134843469
4. M.Lipova, Learn You a Haskell for Great Good!. No Starch Press, ISBN: 978-1593272838
5. G.Hutton, Programming in Haskell. Cambridge University Press, ISBN: 978-0521692694
6. R.Bird, Pearls of Functional Algorithm Design. Cambridge University Press, ISBN: 978-0521513388


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開講学期
/Semester
2020年度/Academic Year  4学期 /Fourth Quarter
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
2.0
責任者
/Coordinator
HAMEED Saji N.
担当教員名
/Instructor
HAMEED Saji N.
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites
使用言語
/Language

更新日/Last updated on 2020/01/23
授業の概要
/Course outline
This course is an introduction to the OpenCL parallel programming framework. This framework allows one to develop parallel programs for a wide variety of computing hardware including many core CPUs, GPGPUs and FPGAs.  Students will develop simple models for oceanic and atmospheric phenomenon and apply OpenCL techniques to accelerate the codes on various hardware.
授業の目的と到達目標
/Objectives and attainment
goals
The students will learn about many-core architectures and how to program them using CUDA and OpenCL languages.
The course will heavily involve coding projects and assignments.
授業スケジュール
/Class schedule
1. Numerical solution of differential equations
2. Oceanic and Atmospheric Modeling
3. Introduction to Heterogeneous Computing
4. Overview of CUDA
5. Kernel based parallel programming
6. Programming in OpenCL
教科書
/Textbook(s)
Numerical Analysis for Engineers and Scientists, G. Miller, Cambridge University Press
Ocean Modeling for Beginners using Open-Source Software J Kampf, Springer
OpenCL in Action, M. Scorpino, Manning
成績評価の方法・基準
/Grading method/criteria
Assignments (40%),  Project Reports (60%)
履修上の留意点
/Note for course registration
Computer architecture, mathematics, algorithms and programming (undergraduate).
High Performance Computing (CSC09, Graduate school)

Students are expected to have good knowledge of programming in C or Fortran. Exposure to parallel programming and numerical algorithms are desireable.


参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
http://developer.amd.com/tools-and-sdks/opencl-zone/opencl-resources/introductory-tutorial-to-opencl/
https://opencl.codeplex.com/wikipage?title=OpenCL%20Tutorials


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開講学期
/Semester
2020年度/Academic Year  前期集中 /1st Semester Intensi
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
1.0
責任者
/Coordinator
TAKEMURA, Tsukasa (AIG)
担当教員名
/Instructor
TAKEMURA, Tsukasa (AIG), VAZHENIN Alexander P.
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites
使用言語
/Language

更新日/Last updated on 2020/01/30
授業の概要
/Course outline
One of the most important issues the software industry affronts is diversity of platforms. Model-driven software development is spotlighted as a technology to deal with diversity of platforms because we need to construct software systems across multiple platforms in different architecture or software system tolerates change of platforms.
In the model-driven software development, we can deal with diversity of platforms by building platform-independent models and transforming them into platform-specific models. The technology also aims to improvement of productivity by generating code from the models.
*Lectures will be given in Japanese
This course covers model-driven software development from embedded software development to business application development.
授業の目的と到達目標
/Objectives and attainment
goals
※Lectures are given in Japanese
The aim of the course is to learn basics of object oriented analysis, object oriented design, and model driven development.
At the end of the course the student can:
1. Explain relationship between abstraction and modeling.
2. Explain overview of object oriented analysis.
3. Explain overview and purpose of each diagram defined in UML.
4. Create use cases, class diagrams, sequence diagrams, and state machine diagrams by using UML.
5. Reason properties of functional programs in mathematical way.
6. Write functional programs using standard algorithms.
授業スケジュール
/Class schedule
The schedule of the course below is given in 7 lectures:

1.Model and Abstraction
2.Overivew of UML Diagrams
3.Model and Meta Model
4.Object Oriented Analysis and Design
5.Use Case Diagram and Use Case Description
6.Domain Modeling
7.Business Process Model
8.Embedded System and Modeling
教科書
/Textbook(s)
Hand out materials every lecture
成績評価の方法・基準
/Grading method/criteria
The students are evaluated by the following:


1. Assignment on modeling. Each assignment is assigned in every class. The students should submit them by the next lecture.
2. Presentation of result of object oriented analysis.
履修上の留意点
/Note for course registration
Nothing Special
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
Work experience: Worked at IBM Japan for 22 years, and engaged in research and development of software products, and served as a Chief Architect of Systems Integration at a General Insurance Company. Based on these experiences, I will teach about software development methodology.

1.Unified Modeling Language
http://www.omg.org/spec/UML/About-UML/

2.Model Driven Architecture
http://www.omg.org/spec/UML/About-UML/




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開講学期
/Semester
2020年度/Academic Year  前期集中 /1st Semester Intensi
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
2.0
責任者
/Coordinator
KANEV, Kamen (Shizuoka U.)
担当教員名
/Instructor
KANEV, Kamen (Shizuoka U.), VAZHENIN Alexander P.
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites
使用言語
/Language

更新日/Last updated on 2020/02/04
授業の概要
/Course outline
This course focuses on advanced problem domain and requirements analysis and engineering, including requirement based solution system characteristics design, documentation, validation, and management. During the course students will acquire technical, analytical, and communication skills by assuming different roles in tackling practical engineering problems. Fundamental concepts, methods, and techniques for development and analysis of project requirements are also studied. The following main topics are covered by the course:
-Requirements engineering rationale in the scope of software lifecycle and the different activities it involves
-Requirements elucidation techniques including interviews, meetings,   questionnaires, reverse engineering, simulations, and cognitive techniques
-Communication, negotiation, and conflict resolution skills and strategies
-Analyzing, scoping, evolving, and modeling of requirements; architectural implications
-Importance of nonfunctional requirements
-Security and privacy of information: concerns and threats
授業の目的と到達目標
/Objectives and attainment
goals
At the end of the course students will:
-know how requirements are defined and classified
-be able to distinguish and handle standard types of requirements
-understand requirements development and analysis approaches
-be able to develop requirements (functional and nonfunctional, formal and informal, etc.)
-be aware of inter-component influences and environment impact on system solutions
授業スケジュール
/Class schedule
-Importance of Requirements
-Requirements Activities in the System Life Cycle
-General Process of Requirements Development
-Types of Requirements
-System Requirements Development
-Requirements Analysis
-Environment of a Problem
-Dependences Analysis
-Gathering Requirements
-Practices for Requirements Development and Management
-Requirements Quality and Quality Improvement
-Knowable Requirements and Manageable Risk
-Project Development
-Project Evaluation
教科書
/Textbook(s)
Lecture notes and a list of publications related to the course objectives will be distributed by the instructor
成績評価の方法・基準
/Grading method/criteria
Requirements development and analysis project class work (40%), homework (30%), and examination (30%)
履修上の留意点
/Note for course registration
Prerequisites and other related courses which include important concepts relevant to the course:
-Basic understanding of software engineering concepts and programming technologies.
Courses that could be taken before this course (desirable, but not obligatory):
-Software Engineering
-Technologies of Programming
Courses to be taken simultaneously with this course (strongly recommended):
-Software Project Management
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
Work experience: The course instructor have worked with different public and private research institutions participating in a number of software design and implementation projects. He has been actively engaged in the process of gathering, analyzing, elucidating, and administering of requirements for many software projects that he has lead and/or managed.
1. Ralph R. Young. The Requirements Engineering Handbook. Artech House, 2004, www.artechhouse.com
2. Elizabeth Hull, Kenneth Jackson, Jeremy Dick, Ian Sommerville. Software Engineering. Addison Wesley.


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開講学期
/Semester
2020年度/Academic Year  前期集中 /1st Semester Intensi
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
1.0
責任者
/Coordinator
KANEV, Kamen (Shizuoka U.)
担当教員名
/Instructor
KANEV, Kamen (Shizuoka U.), VAZHENIN Alexander P.
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites
使用言語
/Language

更新日/Last updated on 2020/01/30
授業の概要
/Course outline
This course introduces students to state of the art software project management practices. Roles of software project members are discussed, respective management techniques are introduced, and tasks and responsibilities of a software project manager are clarified. Advanced approaches and styles of management suitable for complex software projects are taught and students are encouraged to participate in both computer simulated and real software project management situation. The following main topics are included in the course:
-Role and function of project management in software project lifecycle
-Modern methodologies for software design, development, testing and implementation
-Risks, issues, and critical factors pertinent to successful technology projects
-Techniques for planning and management of technology projects
-Methods for managing software development teams
-Software project planning and tracking technologies
授業の目的と到達目標
/Objectives and attainment
goals
At the end of the course students will:
-be familiar with software system lifecycles and related management activities
-understand the specific issues, risks, and factors, critical for the successful implementation of technology projects
-know the basic principles and methodologies of software design, development, testing and implementation
-master the basic of software development team management
授業スケジュール
/Class schedule
-Software Project Management Processes
-Software Project Management Knowledge Areas
-Software Project Cost and Time Management
-Software Project Quality Management
-Software Project Risk Management
-Software Project Human Resources Management
-Final Evaluation and Examination
教科書
/Textbook(s)
Lecture notes and a list of publications related to the course objectives will be distributed by the instructor
成績評価の方法・基準
/Grading method/criteria
Project development and analysis class work (40%), homework (30%), and examination (30%)
履修上の留意点
/Note for course registration
Prerequisites and other related courses which include important concepts relevant to the course:
-Basic understanding of software engineering concepts and programming technologies.
Courses that could be taken before this course (desirable, but not obligatory):
-Software Engineering
-Technologies of Programming
Courses to be taken simultaneously with this course (strongly recommended):
-Requirements Engineering
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
Work experience: The course instructor have worked with different public and private research institutions participating in a number of software design and implementation projects. He has been actively engaged in the process of gathering, analyzing, elucidating, and administering of requirements for many software projects that he has lead and/or managed.

1. Ian Sommerville. Software Engineering. Addison Wesley
2. Gary R. Heerkens. Project Management. McGraw-Hill


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開講学期
/Semester
2020年度/Academic Year  後期集中 /2nd Semester Intensi
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
1.0
責任者
/Coordinator
TAKEMURA, Tsukasa (AIG)
担当教員名
/Instructor
TAKEMURA, Tsukasa (AIG), VAZHENIN Alexander P.
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites
使用言語
/Language

更新日/Last updated on 2020/02/04
授業の概要
/Course outline
In the model-driven software development, we can deal with diversity of platforms by building platform-independent models and transforming them into platform-specific models. The technology also aims to improvement of productivity by generating code from the models.
This course covers modeling from use cases to design models and code generation from models. The students will experience this process with tools.
授業の目的と到達目標
/Objectives and attainment
goals
-
授業スケジュール
/Class schedule
-
教科書
/Textbook(s)
-
成績評価の方法・基準
/Grading method/criteria
-
履修上の留意点
/Note for course registration
-
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
Work experience: Worked at IBM Japan for 22 years, and engaged in research and development of software products, and served as a Chief Architect of Systems Integration at a General Insurance Company. Based on these experiences, I will teach about software development methodology.


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開講学期
/Semester
2020年度/Academic Year  後期集中 /2nd Semester Intensi
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
2.0
責任者
/Coordinator
DEMURA Hirohide
担当教員名
/Instructor
DEMURA Hirohide, HIRATA Naru, JAXA/NAOJ Lecturers
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites
使用言語
/Language

更新日/Last updated on 2020/09/04
授業の概要
/Course outline
(Remote Classes)

This course focuses on project management, software engineering for lunar and planetary explorations. Envisioned main target is the moon. This course follows an omnibus form given by invited lecturers (teleclasses) from JAXA.
授業の目的と到達目標
/Objectives and attainment
goals
To learn project management, software engineering for lunar and planetary explorations.
To learn basic knowledge in space developments as topics of computer science and engineering.
授業スケジュール
/Class schedule
(Intensive Course with 28 periods)
Space Development, Exploration Programs, Lunar and Planetary Sciences, etc. by Profs. Haruyama, Sakurai, and Sakai (JAXA)
教科書
/Textbook(s)
N/A
成績評価の方法・基準
/Grading method/criteria
Comprehensive evaluation based on class activities (presentations, Q&A) and reports.
履修上の留意点
/Note for course registration
Related courses:
ITC08A "Remote Sensing"
ITC09A "Fundamental Data Analysis in Lunar and Planetary Explorations"
ITC10A "Practical Data Analysis with Lunar and Planetary Databases"
ITA19 "Reliable System for Lunar and Planetary Explorations"
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
The course instructors has working experiences: Instructors are familiar with JAXA Space Development Projects.


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開講学期
/Semester
2020年度/Academic Year  前期集中 /1st Semester Intensi
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
2.0
責任者
/Coordinator
NARUSE Keitaro
担当教員名
/Instructor
NARUSE Keitaro, NS Solutions Corporation Lecturers, Japan Technical Software Lecturers
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites
使用言語
/Language

更新日/Last updated on 2020/01/31
授業の概要
/Course outline
Software is used in everywhere in our society, and quality of software can put large influence to our society. However, it is not easy to develop high quality software in a limited period and budget.
In this course, students will learn and understand what quality of software is and what should be done for ensuring and managing the quality of software. Also the students will experience a set of activities on them through exercise.
In addition, the students will understand how software industries recognize, consider, and manage quality of software in the development of commercial information systems.
授業の目的と到達目標
/Objectives and attainment
goals
The students will understand the concept and importance on quality of software.
The students will understand the activities on ensuring quality of software.
The students will understand the concept and methods on test of software.
The students will carry out a part of activities on ensuring quality of software through exercises.
授業スケジュール
/Class schedule
1. Quality of software
2. Ensuring quality and process of software
3. Static inspection methods and tools
4. Version management
5. Test of software
6. Test methods (1)
7. Test methods (2)
8. Test tools
9-12. Exercises on component test
13-14. Exercises on system test
教科書
/Textbook(s)
None. Handouts will be distributed in a class.
成績評価の方法・基準
/Grading method/criteria
The grade will be evaluated based on quiz(40%), assignments(40%), and oral presentation(20%) in the last class.  
履修上の留意点
/Note for course registration
The students are recommended (but not required) to understand basics on software engineering and the programming language JAVA.
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
Preview of course materials in the last year.
http://web-ext.u-aizu.ac.jp/~naruse/SEA14

Some of this course will be provided by lectures currently working in a software industry(*1, *2).  The course topics of 3-4 and 9-14 are largely related to their practical work in industry.
*1: NS Solutions, https://www.nssol.nssmc.com/en/
*2: Japan Technical Software, https://www.jtsnet.co.jp/


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開講学期
/Semester
2020年度/Academic Year  1学期 /First Quarter
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
2.0
責任者
/Coordinator
VAZHENIN Alexander P.
担当教員名
/Instructor
VAZHENIN Alexander P., YOSHIOKA Rentaro
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites
使用言語
/Language

更新日/Last updated on 2020/01/31
授業の概要
/Course outline
Our current software engineering methods and techniques have made us much better at building systems of different sizes and complexity. They are mostly intended to support professional software development rather than individual programming. There are many software projects that are late, are over budget and do not deliver the software that meets the customer’s needs. There is, therefore, still a pressing need for software engineering education. This course covers many current topics of interest in software engineering. Some of the topics covered are formal methods to specify requirements of software systems, software design strategies, and evaluation of processes, products, and resources.
授業の目的と到達目標
/Objectives and attainment
goals
The course can be useful for undergraduate and graduate students. It may be used in general software engineering, software specification, software design and management. The objective of the course is to impact knowledge to students about methods in software development including basic and advanced topics. The methods range from how to precisely specify software requirements to how to evaluate the methods and their products and required resources. The course program includes lectures given on several current topics of interest. Students will also be asked to make a presentation on a topic interesting to them.
授業スケジュール
/Class schedule
The course lectures are covering the following topics:

Part 1. The Software Process
• Professional software development
• Software Standards
• Software Process Models
• Managing People and Teamwork
• Requirements Engineering
• Agile Development

Part 2. Software Design Strategies
• Architectural Design
• Software Reuse
• Component-based Design
• Model-driven Design

Part 3. Advanced Topics in Software Engineering
• Critical points in project management.
• Dependable Processes and Programming
• Fault Tolerance Concepts and Architecture
• Real-time Software Engineering
• Software Agents, Agent Systems and Applications

Presentation Topic: Students have to present advanced material based on reading of current software engineering journals and professional magazines.
教科書
/Textbook(s)
1. Software Engineering Theory and Practice by S. L. Pfleeger, Publisher: Prentice Hall.
2. Software Engineering, 6-10th editions by Ian Sommerville, Publisher: Addision-Wesley.
3. Software Engineering & Testing: An Introduction by B.B. Agarwal, S. P. Tayal, M. Gupta. Publisher:
4. Software Engineering: A Practitioner's Approach, 6th edition by Roger S. Pressman, Publisher: McGraw-Hill
5. Lecture notes distributed by the instructor (Lecture notes have been prepared from the above textbooks and from recently published papers in IEEE Transactions on Software Engineering, IEEE Computer, and IEEE Software)
成績評価の方法・基準
/Grading method/criteria
1. Two Tests (35 points each),
2. Presentation Topic ( 30 points)
履修上の留意点
/Note for course registration
The course instructor Alexander Vazhenin has practical working experience. He worked for the Computer Center of Siberian Division of the Russian Academy of Sciences for 15 years where he was involved in R&D of software design and operating systems. Based on his experience, he can teach the basics of Software Engineering.

Knowledge of object-oriented concepts is necessary. Students should complete the Java and/or C Programming 1 and 2 courses and Software Engineering 1.
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
1. Human Aspects of Software Engineering by James E. Tomakyo、 Orit Hazaan, publisher: Charles River Media.  
2.Quality Software Management, by Gerald M. Weinberg, publisher: Dorset House Publishing.
3. http://sealpv2.u-aizu.ac.jp/ -- Detailed information about the course


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開講学期
/Semester
2020年度/Academic Year  3学期 /Third Quarter
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
2.0
責任者
/Coordinator
VAZHENIN Alexander P.
担当教員名
/Instructor
VAZHENIN Alexander P., YOSHIOKA Rentaro
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites
使用言語
/Language

更新日/Last updated on 2020/01/31
授業の概要
/Course outline
Our current software engineering methods and techniques have made us much better at building systems of different sizes and complexity. They are mostly intended to support professional software development rather than individual programming. There are many software projects that are late, are over budget and do not deliver the software that meets the customer’s needs. There is, therefore, still a pressing need for software engineering education. This course covers many current topics of interest in software engineering. Some of the topics covered are formal and practical methods software design and evaluation of processes, products, and resources.
授業の目的と到達目標
/Objectives and attainment
goals
The course can be useful for undergraduate and graduate students. It may be used in general software engineering, software specification, software design and management. The objective of the course is to impart knowledge to students about methods in software development including basic and advanced topics. The methods range from how to precisely specify software requirements to how to evaluate the methods and their products and required resources. The program of this part is combined with some practical exercises on visual and service-oriented design strategies.
授業スケジュール
/Class schedule
The course lectures are covering the following topics:

Part 1. Human-Centric Design
• Interface Types
• Message System Features
• MVC design pattern
• User Interface design process and evaluation
• Visual Programming Systems as example of the human-centric design

Part. 2. Software Evolution
• Evolution processes
• Program evolution dynamics
• Software maintenance
• Legacy system management

Part 3. Service Oriented Design Pattern
• Client-Server Architectures
• Distributed Object Architectures
• Service-Oriented Architectures and Design Pattern
• Virtual MVC design Methodology
• Software Agents, Agent Systems and Applications

This part of course practical exercises includes on visual and service-oriented design strategies.
教科書
/Textbook(s)
1.Software Engineering Theory and Practice by S. L. Pfleeger, Publisher: Prentice Hall.
2.Software Engineering, 6-10th editions by Ian Sommerville, Publisher: Addision-Wesley.
3.Software Engineering & Testing: An Introduction by B.B. Agarwal, S. P. Tayal, M. Gupta. Publisher:
4. Service-Oriented Computing by M. Singh, M. Huhns, Publisher: John Wiley & Sons, Ltd
5.Lecture notes distributed by the instructor (Lecture notes have been prepared from the above textbooks and from recently published papers in IEEE Transactions on Software Engineering, IEEE Computer, and IEEE Software)
成績評価の方法・基準
/Grading method/criteria
1.One test (70 points each),
2.Engineering Topic (30 points)
履修上の留意点
/Note for course registration
The course instructor Alexander Vazhenin has practical working experience. He worked for the Computer Center of Siberian Division of the Russian Academy of Sciences for 15 years where he was involved in R&D of software design and operating systems. Based on his experience, he can teach the basics of Software Engineering.

Students should have knowledge in Object-oriented programming. The course of Software Engineering is also required.
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
1.User Interface Design and Evaluation by Debbie Stone, Caroline Jarrett, Mark Woodroffe, Shailey Minocha,publisher: Elsevier.
2. Human Aspects of Software Engineering by James E. Tomakyo、 Orit Hazaan, publisher: Charles River Media.  
3.Quality Software Management, by Gerald M. Weinberg, publisher: Dorset House Publishing.


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開講学期
/Semester
2020年度/Academic Year  2学期 /Second Quarter
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
2.0
責任者
/Coordinator
KLYUEV Vitaly
担当教員名
/Instructor
KLYUEV Vitaly, MOZGOVOY Maxim
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites
使用言語
/Language

更新日/Last updated on 2020/09/13
授業の概要
/Course outline
The course will be conducted remotely.

One of the key tendencies in the software development area is a priority of web applications. The corresponding branch of software engineering is growing very fast. We are facing increasing demands for professionals who can design web systems. Our goal is to train such specialists.
授業の目的と到達目標
/Objectives and attainment
goals
The aim of this course is to study current concepts and methods for Internet application engineering using Django framework.
授業スケジュール
/Class schedule
The main topics covered in the course are as follows:

1. Course Introduction
2. Django App Architecture. App Specifications.
3. First Experiments with Django
4. Writing View Functions
5. Sessions, Templates, Forms
6. Rich GUI with Django Packages
教科書
/Textbook(s)
Peter Gasston. The Modern Web: Multi-Device Web Development with HTML5, CSS3, and JavaScript. No Starch Press, 2013.

Andrew Pinkham. Django Unleashed. SAMS, 2015

Antonio Mele. Django by Example. Packt, 2015
成績評価の方法・基準
/Grading method/criteria
The final grade will be calculated based on the following weights:

- Assignments: 50%
- Quizzes: 20%
- Final examination: 30%
履修上の留意点
/Note for course registration
We assume that the students know how to write a computer program and debug it. We assume that students like programming. Knowledge of object-oriented concepts and web technologies is necessary. Knowledge of Python and JavaScript languages is strongly recommended but not mandatory.


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開講学期
/Semester
2020年度/Academic Year  4学期 /Fourth Quarter
対象学年
/Course for;
1st year , 2nd year
単位数
/Credits
2.0
責任者
/Coordinator
WATANOBE Yutaka
担当教員名
/Instructor
WATANOBE Yutaka, VAZHENIN Alexander P.
推奨トラック
/Recommended track
履修規程上の先修条件
/Prerequisites
使用言語
/Language

更新日/Last updated on 2020/05/19
授業の概要
/Course outline
This core software engineering course is up to date text uses both theory and applications to design reliable, error-free software taking into account available resources like a skill of programming team, developing environment as well as a time schedule. Starting with an introduction to the various types of software, the course moves through computer-aided software engineering and writing effective source code to a term-based software development. A chapter on applications covers software development tools allowing students to get practical experience in usage modern techniques used in various applications including different platforms like Eclipse, Visual Studio, etc.

The lectures and exercises will be given online according to the situation.
授業の目的と到達目標
/Objectives and attainment
goals
The course can be useful for undergraduate and graduate students. The objective of the course is in imparting knowledge to students about methods in practical programming.
These methods range from how to precisely specify and evaluate problem requirements to how to organize the programming process of the problem solution in limited time as well as required and available resources. The course program is oriented not only how  to provide and accumulate knowledge but also how to use this experience in practical programming. The course exercises include individual and team programming strategies as well as collaborative verification and debugging techniques. They have the good opportunity to check their real abilities in solving practical problem.
授業スケジュール
/Class schedule
Part 1. Introduction to Software Development
– Program Phase
– How to Write a Good Program
– Programming Tools
– Information Hiding
– Programming Style
– Internal Documentation
– Monitoring and Control for Coding
– Structured Programming

Part 2. Creating High-Quality Code
– High-Quality Routines
– Valid Reasons to Create a Routine
– Good Routine Names
– How to Use Routine Parameters
– Special Considerations in the Use of Functions
– Macro Routines and Inline Routines

Part 3. Defensive Programming
– Protecting Your Program from Invalid Inputs
– Assertions
– Error-Handing Techniques
– Exceptions
– Barricade Your Program to Contain the Damage Caused by Errors
– Debugging Aids

Part 4. Programming Strategies
– How to write error-free codes
– How to write readable codes
– Rules, conventions, recommendations

Part 5. Extreme Programming
– Goals and Activities
– Extreme Programming Rules
– Coding and Testing
– Criticism and Experience

Part 6. Team-based Software Design
– Software Team Organization
– Selecting staff
– Motivating people
– Managing groups
– The people capability maturity model
– Groupthink

Part 7. Software Development Tools
– Classification
– Software Projects Management Systems: Eclipse, etc.
– Concurrent Version Support systems.
– Visual programming Tools and Debugging environment
教科書
/Textbook(s)
Software Engineering, 6-8th editions by Ian Sommerville, Addision-Wesley.
Software Engineering & Testing: An Introduction by B.B. Agarwal, S.P. Tayal, M. Gupta.
Software Engineering: A Practitioner’s Approach, 6th edition by Roger S. Pressman, McGraw-Hill
Extreme Programming Explained: Embrace Change (2nd Edition) by Kent Beck.
Dode Complete, 2nd editions by Steve McConnell.
Lecture notes distributed by the instructor
– Lecture notes have been prepared from the above textbooks and from recently published journals.
成績評価の方法・基準
/Grading method/criteria
Exercise Assignment 50 %
Presentation Topic 50 %


Responsibility for the wording of this article lies with Student Affairs Division (Academic Affairs Section).

E-mail Address: sad-aas@u-aizu.ac.jp