AY 2024 Undergraduate School Course Catalog

Practical Projects

2024/12/22

Open Competency Codes Table Back

開講学期
/Semester
2024年度/Academic Year  前期 /First Semester
対象学年
/Course for;
3rd year
単位数
/Credits
3.0
責任者
/Coordinator
SAITO Hiroshi
担当教員名
/Instructor
SAITO Hiroshi, KOHIRA Yukihide, JING Lei, LE Doan Hoang
推奨トラック
/Recommended track
先修科目
/Essential courses
更新日/Last updated on 2024/01/21
授業の概要
/Course outline
(Prof. JING and Prof. LE are in charge of the ICTG class.)
Raspberry Pi is a reasonable educational board. Using Raspberry Pi, we can develop programs, control sensors and actuators, and realize deep machine learning under Linux based OS. Therefore, we can understand a computer system with hardware and software.
Raspberry Pi is one of well used materials in world wide to understand computer systems in world wide.
授業の目的と到達目標
/Objectives and attainment
goals
[Corresponding Learning Outcomes]
(A)Graduates are aware of their professional and ethical responsibilities as an engineer, and are able to analyze societal requirements, and set, solve, and evaluate technical problems using information science technologies in society.
(F)Graduates are able to determine and carry out the actions they and others, including those from other disciplines, should take and plan and manage work under given constraints in collaborative projects.

[Competency code]
C-PB-006, C-PB-007

The purpose of this exercise is to understand computer systems using Raspberry Pi through the following exercises.

1. Understanding the architecture of Raspberry Pi and settings of Raspbian
2. Programming using Python
3. Control of sensors and actuators using GPIO and I2C
4. Capturing of images using a camera

In the last half of the exercise, students are required to implement their idea using Raspberry Pi.
授業スケジュール
/Class schedule
Basic
1 Introduction of this exercise and the architecture of Raspberry Pi
(Exercise 1) Setup of Raspberry Pi

2 Setup of Raspberry Pi and Programming using Python
(Exercise 2) Installation of applications and use of a browser/editor, and
programming using Python

Applications
3-4 Control of sensors and actuators
(Exercise 3 and 4) Control of sensors and actuators using GPIO and I2C

5 Capturing of images using a camera
(Exercise 5) Capturing of images using a camera

6-7 WebIOPi
(Exercise 6) Remote control using WebIOPi
※This exercise will be changed if the updated OS does not support WebIOPi.

Advanced
8 About individual work and presentation using Raspberry Pi
(Exercise 7) Implementation of your idea using Raspberry Pi

9 - 12
(Exercise 7) Implementation of your idea using Raspberry Pi

13, 14 Presentation
Each student present his/her work using slides (3 min)
After all presentations, each student needs to submit reports.
教科書
/Textbook(s)
None
成績評価の方法・基準
/Grading method/criteria
Exercise 1 - 6 42%
Exercise 7 58%

No credit is given if no presentation for exercise 7
履修上の留意点
/Note for course registration
To understand computer systems through this course, all of exercises are carried out individually.
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
Japanese textbook
林、”ラズベリーパイで遊ぼう!”、ラトルズ 


Open Competency Codes Table Back

開講学期
/Semester
2024年度/Academic Year  後期 /Second Semester
対象学年
/Course for;
3rd year
単位数
/Credits
3.0
責任者
/Coordinator
TOMIOKA Yoichi
担当教員名
/Instructor
TOMIOKA Yoichi, NAKASATO Naohito, OKUYAMA Yuichi, Idnin Pasya Bin Ibrahim
推奨トラック
/Recommended track
先修科目
/Essential courses
更新日/Last updated on 2024/01/17
授業の概要
/Course outline
(Prof. Okuyama is in charge of ICTG class.)
In this exercise, students will study embedded system development using Field-Programmable Gate Array (FPGA). An FPGA is an integrated circuit that allows users to change logic and wiring freely, and it is possible to immediately implement the designed circuit on the FPGA and verify it on site. Compared with Application Specific Integrated Circuit (ASIC) in which logic and wiring are fixed after manufacture, it is known that FPGA can reduce engineering cost and development period. In embedded systems, microcomputers are often used, but for many applications such as speech processing, image processing, and so on, it may not be possible to achieve sufficient speed with microcomputers alone. In such a case, real-time processing is realized while maintaining low power consumption by implementing a dedicated circuit for large-scale parallel processing of the target application on the FPGA. For this reason, FPGA is an indispensable device along with microcomputers in today's embedded system development. In this exercise, students will learn the embedded system development through that combines software and hardware with subjects of switch/LED control and image processing.
授業の目的と到達目標
/Objectives and attainment
goals
[Corresponding Learning Outcomes]
(A)Graduates are aware of their professional and ethical responsibilities as an engineer, and are able to analyze societal requirements, and set, solve, and evaluate technical problems using information science technologies in society.
(F)Graduates are able to determine and carry out the actions they and others, including those from other disciplines, should take and plan and manage work under given constraints in collaborative projects.

[Competency Codes]
C-AR-009, C-AR-010, C-AR-019, C-PB-008

1. Students will deepen their understanding of computer systems by reviewing the contents of logic circuits design, advanced logic circuits design, computer architectures, programming C, and so on.
2. Students will acquire practical system design knowledge and skills through design and FPGA implementation, and verification of peripheral control modules, image processing modules, and interconnect.
授業スケジュール
/Class schedule
Ex. 1. Tutorial
  Students will study how to use Quartus Prime and Nios II EDS.
Ex. 2-4. Programming for embedded systems
  Students will study software development of an embedded system using Nios II EDS.
Ex. 5-7. Embedded system design
  Students will study system design using Nios II processor and peripheral modules on Platform Designer of Quartus Prime.
Ex. 8-10. Development of Image Processing System using Nios II processor
  Students will construct an image processing system such as linear filtering using Nios II processor.
Ex. 11-14. Advanced exercise
  Students will select an advanced exercise of either software design or circuit design.
教科書
/Textbook(s)
Not assigned
成績評価の方法・基準
/Grading method/criteria
Report: 100%
履修上の留意点
/Note for course registration
Related courses: Logic Circuit Design, Advanced Logic Circuit Design, Computer Architecture, C Programming
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
圓山 宗智,完全版 FPGA電子工作オールインワン・キット (トライアルシリーズ) 単行本,CQ出版
小林 優,FPGAボードで学ぶ組込みシステム開発入門 [Intel FPGA編] 改定2版,技術評論社



Open Competency Codes Table Back

開講学期
/Semester
2024年度/Academic Year  前期 /First Semester
対象学年
/Course for;
3rd year
単位数
/Credits
3.0
責任者
/Coordinator
WATANOBE Yutaka
担当教員名
/Instructor
WATANOBE Yutaka, NISHIDATE Yohei, ZHU Xin, MARKOV Konstantin
推奨トラック
/Recommended track
先修科目
/Essential courses
更新日/Last updated on 2024/01/25
授業の概要
/Course outline
 Developing software is an activity that involves, understanding of requirements, design of computational structures and behavior, and implementation of the designs. It requires practical application and integration of various knowledge/skills including but not limited to programming and software engineering.
In Integrated Exercise for Software, 2 to 3 students work in teams to learn practical software development by developing a software that solves a given problem (project theme). Project themes will be decided at beginning of the course, development is performed incrementally in phases of 3 weeks each, and results are reported at an interim review and a final review session. Teams working on same project theme will compete on developing a better software product. The teams are required to plan and manage their development using project tools to provide high transparency of their activity.
For Integrated Exercise for Software I, software that integrates contents covered in multiple 1st-2nd year courses will be developed. Themes will emphasize data computation software with a focus on selecting appropriate data structures and algorithms and improving their efficiency.
授業の目的と到達目標
/Objectives and attainment
goals
[Corresponding Learning Outcomes]
(A)Graduates are aware of their professional and ethical responsibilities as an engineer, and are able to analyze societal requirements, and set, solve, and evaluate technical problems using information science technologies in society.
(F)Graduates are able to determine and carry out the actions they and others, including those from other disciplines, should take and plan and manage work under given constraints in collaborative projects.

[Competency Codes]
C-SD-003, C-SD-004, C-SE-001, C-SE-002

1. Understand software requirements and define corresponding models
2. Create a software design that satisfies functional and quality requirements
3. Setup a suitable development environment and effectively manage development activities
4. Design and perform sufficient tests to verify software
5. Validate software by checking that it meets the needs of stakeholders
授業スケジュール
/Class schedule
In each class (3 periods),
1. Progress report by each team and feedback by lecturers
2. Short lecture on the week’s activity by lecturer
3. Team meeting and development activity
will be performed.

Week 1: Team kickoff, Setup development environment
 Form teams, divide roles among members, prepare development environment.
Week 2: Task definition, create project plan
 Receive development task, analyze requirements, and create an incremental development plan.
Week 3: Phase 1 Requirements definition
 Select and review requirements to implement in first phase and begin design.
Week 4: Phase 1 Implementation and design
 Refine requirements and create designs and perform implementation.
Week 5: Phase 1 Demo
 Review current software prototype and adjust requirements, design, and implementation plan.
Week 6: Phase 2 Requirements definition
 Select and review requirements to implement and begin design.
Week 7: Phase 2 Design and implementation
 Refine requirements and create designs and perform implementation.
Week 8: Phase 2 Demo (Mid-term review)
 Review current software prototype and adjust requirements, design, and implementation plan.
Week 9: Phase 3 Requirements definition
 Select and review requirements to implement and begin design.
Week 10: Phase 3 Design and implementation
 Refine requirements and create designs and perform implementation.
Week 11: Phase 3 Demo
 Review current software prototype and plan for testing and final review.
Week 12: Test Planning
 Create test plan and begin tests.
Week 13: Test and Improvement
 Iterate test and fix cycle and improve quality.
Week 14: Final Review
 Review software product and test results to deliver accept/reject decision.

教科書
/Textbook(s)
Handouts will be provided if necessary
成績評価の方法・基準
/Grading method/criteria
Performance will be assessed by the following items.
1. Presentation at each review (interim and final) 25%
2. Software product (documents and software) 40%
3. Final exam (individual interview) 25%
4. Participation in class activities and attitude 10%
* Assessment of software product will be based on fulfillment of requirements (implemented functions and precision), performance, creativity, and innovation.
* Contribution of each student will be checked in each review and development records.
* Form and content of final examination will be announced at the beginning of the course.
履修上の留意点
/Note for course registration
* This course is based on practical activities that requires proactive participation by the students.
* Due to the nature of activity, necessary knowledge/skills vary depending on the theme. Students are requested to self-study (individually or in teams, outside of classroom hours) any knowledge or skills as required to complete the project.
* The intended programming language is C or Java. Use of other programming languages is possible with prior permission from the lecturer.
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
The course coordinator Yutaka Watanobe has practical work experience. He collaborated with Givery Inc. to develop the programming skill check tool and materials which can be useful for personnel assessment, training and education. He has provided a number of problems and related test data as one of main contents. He also has experience in developing large scale software in practical use, such as development environments and educational support systems. Based on his experience, he can teach a wide range of algorithms and data structures.

Prof. Zhu has working experiences. He has collaborated with some
corporations in the research and development of algorithms for the software
of signal and image processing since 2003. In 2003-2016, he developed
algorithms for ECG signal processing with Nihon Kohden and ECG Technology
Corp. In 2013-2015, he developed algorithms for sleep monitoring with Asahi
Denshi Corp. Now he is developing image processing algorithms for endoscopy
with Fujifilm Corp.



Open Competency Codes Table Back

開講学期
/Semester
2024年度/Academic Year  後期 /Second Semester
対象学年
/Course for;
3rd year
単位数
/Credits
3.0
責任者
/Coordinator
YOSHIOKA Rentaro
担当教員名
/Instructor
YOSHIOKA Rentaro, FAYOLLE Pierre-Alain, MOZGOVOY Maxim, RAGE Uday Kiran
推奨トラック
/Recommended track
先修科目
/Essential courses
Courses preferred to be learned prior to this course (This course assumes understanding of entire or partial content of the following courses)
IE03 Integrated Exercise for Software I
FU14 Introduction to Software Engineering
更新日/Last updated on 2024/01/24
授業の概要
/Course outline
 Developing software is an activity that involves, understanding of requirements, design of computational structures and behavior, and implementation of the designs. It requires practical application and integration of various knowledge/skills including but not limited to programming and software engineering.
In Integrated Exercise for Software, 3 to 5 students work in teams to learn practical software development by developing a software that solves a given problem (project theme). Project themes will be decided at beginning of the course, development is performed incrementally in phases of 3 weeks each, and results are reported at an interim review and a final review session. Teams working on same project theme will compete on developing a better software product. The teams are required to plan and manage their development using project tools to provide high transparency of their activity.
For Integrated Exercise for Software II, software that integrates contents covered in multiple 1st-3rd (up to S1) year courses will be developed. Themes will include requirements, in addition to the contents of Integrated Exercise for Software I, on object-oriented design, databases, and user-interfaces.
  This course may be carried out in conventional face-to-face style or in a remote/web-conference style depending on the surrounding situation. The course style will be decided and announced to registered students at the beginning of the semester.
授業の目的と到達目標
/Objectives and attainment
goals
[Corresponding Learning Outcomes]
(A)Graduates are aware of their professional and ethical responsibilities as an engineer, and are able to analyze societal requirements, and set, solve, and evaluate technical problems using information science technologies in society.
(F)Graduates are able to determine and carry out the actions they and others, including those from other disciplines, should take and plan and manage work under given constraints in collaborative projects.

[Competency Codes]
C-GV-001, C-HI-003, C-SD-003, C-SE-001, C-SE-002, C-SP-002

1. Understand software requirements and define corresponding models
2. Create a software design that satisfies functional and quality requirements
3. Setup a suitable development environment and effectively manage development activities
4. Design and perform sufficient tests to verify software
5. Validate software by checking that it meets the needs of stakeholders
授業スケジュール
/Class schedule
In each class (3 periods),
1. Progress report by each team and feedback by lecturers
2. Short lecture on the week’s activity by lecturer
3. Team meeting and development activity
will be performed.

Week 1: Team kickoff, Setup development environment
Form teams, divide roles among members, prepare development environment.
Week 2: Task definition, create project plan
 Receive development task, analyze requirements, and create an incremental development plan.
Week 3: Phase 1 Requirements definition
 Select and review requirements to implement in first phase and begin design.
Week 4: Phase 1 Implementation and design
Refine requirements and create designs and perform implementation.
Week 5: Phase 1 Demo
Review current software prototype and adjust requirements, design, and implementation plan.
Week 6: Phase 2 Requirements definition
Select and review requirements to implement and begin design.
Week 7: Phase 2 Design and implementation
Refine requirements and create designs and perform implementation.
Week 8: Phase 2 Demo (Mid-term review)
 Review current software prototype and adjust requirements, design, and implementation plan.
Week 9: Phase 3 Requirements definition
Select and review requirements to implement and begin design.
Week 10: Phase 3 Design and implementation
Refine requirements and create designs and perform implementation.
Week 11: Phase 3 Demo
Review current software prototype and plan for testing and final review.
Week 12: Test Planning
Create test plan and begin tests.
Week 13: Test and Improvement
 Iterate test and fix cycle and improve quality.
Week 14: Final Review
Review software product and test results to deliver accept/reject decision.
教科書
/Textbook(s)
Handouts will be provided if necessary
成績評価の方法・基準
/Grading method/criteria
Performance will be assessed by the following items.
1. Presentation at each review (interim and final) 25%
2. Software product (documents and software) 40%
3. Final exam (individual interview) 25%
4. Participation in class activities and attitude 10%
* Assessment of software product will be based on fulfillment of requirements (implemented functions and precision), performance, creativity, and innovation.
* Contribution of each student will be checked in each review and development records.
* Form and content of final examination will be announced at the beginning of the course.
履修上の留意点
/Note for course registration
* This course assumes students have completed the following courses.
- IE03 Integrated Exercise for Software I
- FU14 Introduction to Software Engineering
* This course is based on practical activities that requires proactive participation by the students.
* Due to the nature of activity, necessary knowledge/skills vary depending on the theme. Students are requested to self-study (individually or in teams, outside of classroom hours) any knowledge or skills as required to complete the project.
* In addition to programming languages learned in other classes, such as, Java, students may use any programming language of their choice.
参考(授業ホームページ、図書など)
/Reference (course
website, literature, etc.)
https://ie04-aizu-2023.github.io/

The course instructor has working experiences: Faculty with previous development experience will instruct the course.


Responsibility for the wording of this article lies with Student Affairs Division (Academic Affairs Section).

E-mail Address: sad-aas@u-aizu.ac.jp