AY 2026 Undergraduate School Course Catalog
AY 2026 Undergraduate School Course Catalog
| 2026/02/19 |
| Open Competency Codes Table Back |
| 開講学期 /Semester |
2026年度/Academic Year 1学期 /First Quarter |
|---|---|
| 対象学年 /Course for; |
1st year |
| 単位数 /Credits |
4.0 |
| 責任者 /Coordinator |
HIRATA Naru |
| 担当教員名 /Instructor |
HIRATA Naru, NAKAMURA Akihito, MATSUMOTO Kazuya, FUJITSU Akira, TEI Dogun, OHTAKE Makiko, FUJIMOTO Yusuke, YAMAMOTO Keiko |
| 推奨トラック /Recommended track |
- |
| 先修科目 /Essential courses |
N/A |
| 更新日/Last updated on | 2026/02/06 |
|---|---|
| 授業の概要 /Course outline |
(The ICTG class is held in Q3.) The University of Aizu provides a UNIX-based computer and networking system (AINS) to students on campus. Most lectures are designed to take place within this computing environment. In this course, students first learn how to use the computing environment at the University of Aizu. They then acquire more generalized knowledge about computer and network systems, document preparation and management, principles and manners of communication via networks, as well as various tools for programming and data processing. The knowledge gained in this course serves as a foundation for professional activities after graduation from the university. |
| 授業の目的と到達目標 /Objectives and attainment goals |
[Corresponding Learning Outcomes] (A) Graduates are aware of their professional and ethical responsibilities as engineers. They are capable of analyzing societal requirements and setting, solving, and evaluating technical problems by applying information science technologies in society. (C) Graduates can apply their professional knowledge in mathematics, natural sciences, and information technology. They also utilize scientific thinking skills, such as logical reasoning and objective judgment, acquired through this knowledge, to address and solve problems. [Competency Codes] C-OS-005, C-SD-008, C-SP-008, C-SP-013-1 Upon completion of this course, student should be able to: - Understand how UNIX/UNIX-like computer systems work in a network environment (C-OS-005). - Operate UNIX/UNIX-like computer systems to create, print, and view documents, and communicate with others via e-mail and other network media, adhering to security and ethical considerations (C-SP-008). - Express their thoughts and judgments effectively both domestically and internationally, and communicate them through written, oral, and digital media (C-SP-013-1). - Write, compile, and run simple programs in different programming languages (C-SD-008). - Utilize the computer and network environment provided by the university. - Use the tools available in the university's computing environment. - Adhere to fundamental ethics, laws, and etiquette when handling computer-based information. |
| 授業スケジュール /Class schedule |
Each class combines both lecture and hands-on exercises. The lecture portion involves classroom instruction using course materials and demonstrations of computer operations. The hands-on exercise portion involves students performing operations individually on computers in the exercise room. The content for each class is as follows. 1. Introduction, UNIX, CUI environment, Commands, AINS environment, Remote access 2. AINS email account, File and directory manipulation with UNIX commands 3. Text encoding, Regular expressions, Pipes and Redirection, Process management 4. File management, Information search 5. Netiquette, Law, Text processing, File Compression 6. Shell, Shell script (1) 7. Review (1) 8. Shell, Shell script (2) 9. Programming languages 10. Database, SQL 11. HTML, CSS, File transfer 12. LaTeX (1) 13. LaTeX (2) 14. Review (2) Note: Order of topics may change. Course content may be modified to accommodate updates to the university's computer and network environment. [Preparation/Review] Before each class, prepare by studying the lecture materials for the content indicated in the course plan. Also, complete any unfinished exercises by the defined deadlines. After each class, review and master the computer operations and other procedures demonstrated in the materials and during the class. The typical preparation/review time per class is 8-9 hours. |
| 教科書 /Textbook(s) |
The course materials (PDF files) will be distributed via LMS (https://elms.u-aizu.ac.jp). They can be accessed and read using the computers available in the exercise rooms. |
| 成績評価の方法・基準 /Grading method/criteria |
Grades will be based on assignments and a final exam. There will be 14 assignments, each worth 5 points, for a total of 70 points. The final exam will be worth 30 points. Therefore, the final grade will be calculated on a 100-point scale. Minor adjustments may be made, and any changes will be announced during class. |
| 履修上の留意点 /Note for course registration |
Class attendance will be monitored through the submission of assignments. |
| 参考(授業ホームページ、図書など) /Reference (course website, literature, etc.) |
LMS (https://elms.u-aizu.ac.jp) The instructor(s) have practical experience working in UNIX-based computer environments for many years. Based on their experiences, they will teach students how to use the computer environment at the University of Aizu and provide instruction in basic computer literacy. |
| Open Competency Codes Table Back |
| 開講学期 /Semester |
2026年度/Academic Year 1学期 /First Quarter |
|---|---|
| 対象学年 /Course for; |
1st year |
| 単位数 /Credits |
2.0 |
| 責任者 /Coordinator |
SAITO Hiroshi |
| 担当教員名 /Instructor |
BEN ABDALLAH Abderazek, SAITO Hiroshi |
| 推奨トラック /Recommended track |
- |
| 先修科目 /Essential courses |
- |
| 更新日/Last updated on | 2026/01/28 |
|---|---|
| 授業の概要 /Course outline |
In this lecture, we primarily provide stories from various perspectives by experts in various fields about computers, understand the contents of academic fields of computer science and engineering and the significance of learning computer science and engineering In an era when computers are used in society at large, we learned from various perspectives what computer science and engineering is expecting from computer science and engineering, such as what society expects for computers, the risk to society that computers bring, etc. Make it useful for course design. Unlike many other subjects, this lecture gives lectures to experts in various fields. Specifically, in addition to the president, department head, responsible professor of each field / track, we also have the opportunity to talk about external experts. (ICTG class starts in Q3. Dean and others are in charge of the class.) |
| 授業の目的と到達目標 /Objectives and attainment goals |
[Corresponding Learning Outcomes] (A)Graduates are aware of their professional and ethical responsibilities as an engineer, and are able to analyze societal requirements, and set, solve, and evaluate technical problems using information science technologies in society. (C)Graduates are able to apply their professional knowledge of mathematics, natural science, and information technology, as well as the scientific thinking skills such as logical thinking and objective judgment developed through the acquisition of said knowledge, towards problem solving. [Competency code] C-SP-10、C-SP-12 By listening to experts in many fields of computer science and engineering, it will be a guide for student's own course determination. As a concrete course, we will provide contents that will be helpful for choosing which field and track, research theme and laboratory's decision, direction of graduation research, graduation research, field decision at the time of employment etc. In addition, understand the position of each lesson planned to be learned or planned in the future, grasp the purpose of learning and improve motivation for learning. |
| 授業スケジュール /Class schedule |
[Course format] In each class, students listen to the speaker's lectures. [Schedule] 1:Recommendation of science and engineering (President) Understand the contents of the academic field of computer science and engineering and the significance of learning computer science and engineering. 2-6:Undergraduate Course Guide (Director, Dean, Representative Teacher in Each Field) Understand the overall outline of the course guide and the contents of the 5 fields. 7-8, 10-14:Latest status of industry Learn the latest situation of how computer science and engineering is used in society through lectures by lecturers invited from industry. Also, learn about information security and learning / research examples from on-campus lecturers. 9:Graduate school introduction (major, current graduate student, graduate graduate) Understand the outline of the graduate school and the contents of the educational program. The schedule and details will be announced in class. [Pre-Lecture Preparation] If the lecture content is known in advance, research it using materials distributed by the university or the internet. [Post-Lecture Review] Read the materials distributed by the lecturer to deepen your understanding. |
| 教科書 /Textbook(s) |
All materials will be provided and delivered from the lectures. |
| 成績評価の方法・基準 /Grading method/criteria |
Final report (95%) Active class participation (5%) Note: Active class participation will be evaluated by the instructor based on the student's level of engagement, such as asking questions, and the quality of their contributions. |
| 履修上の留意点 /Note for course registration |
Since we often call an outside instructor, be careful about taking a nap and taking private language. |
| Open Competency Codes Table Back |
| 開講学期 /Semester |
2026年度/Academic Year 3学期 /Third Quarter |
|---|---|
| 対象学年 /Course for; |
1st year |
| 単位数 /Credits |
2.0 |
| 責任者 /Coordinator |
OKUYAMA Yuichi |
| 担当教員名 /Instructor |
OKUYAMA Yuichi, BEN ABDALLAH Abderazek, NITTA Koyo, SUZUKI Daisuke |
| 推奨トラック /Recommended track |
- |
| 先修科目 /Essential courses |
- |
| 更新日/Last updated on | 2026/02/06 |
|---|---|
| 授業の概要 /Course outline |
Students who have just started learning computer science and engineering often misunderstand their studies, thinking that “computer science and engineering are mainly about programming, command-line processing, or web browsing.” However, computer science and engineering are much broader and deeper fields. To pursue their studies efficiently at the university level, students need to understand, at an early stage, what topics they will learn and be exposed to the wide range of subjects in computer science and engineering. This course introduces such topics. Through this course, students gain a broad perspective on computer science and engineering, helping them understand the relevance and interrelationships among the subjects they will study throughout the curriculum. |
| 授業の目的と到達目標 /Objectives and attainment goals |
[Corresponding Learning Outcomes] (A) Graduates are aware of their professional and ethical responsibilities as engineers and are able to analyze societal requirements, as well as set, solve, and evaluate technical problems using information science technologies. (B) Graduates are able to apply professional knowledge in mathematics, natural science, and information technology, together with scientific thinking skills such as logical reasoning and objective judgment, to problem-solving. [Competency Codes] C-OS-006, C-PL-012, C-SD-009, C-CN-002, C-IS-006, C-GV-008 This course deals with the following topics. After completing the course, students are expected to understand and explain them. 1. Communication Networks and Computer Systems: Understanding what informatization is 2. Input/Output Devices: Understanding the roles and functions of input/output devices 3. Storage Devices: Understanding the roles and functions of main memory and auxiliary storage 4. Central Processing Unit (CPU): Understanding the internal operation of the CPU 5. Operating Systems: Understanding the history, purpose, and functions of operating systems 6. Theory of Information Processing Technologies: Understanding the relationship between mathematics and electronics 7. File Organizations and Databases: Understanding methods for storing data 8. Computer Networks and Telecommunications: Understanding the development history, basic concepts, and future trends of communication networks 9. Information Systems and RASIS: Understanding how information systems operate reliably and how to minimize the impact of failures 10. Development of Information Systems: Understanding the overview of information system development and related knowledge [Course content and teaching method] This course is primarily lecture-based, systematically explaining the components and structure of computer systems. In a limited number of sessions, exercises are included using large language models (LLMs) as examples, focusing on the appropriate use of information technologies and basic AI literacy. |
| 授業スケジュール /Class schedule |
Lecture #1 Chapter 1: Communication Networks and Computer Systems Lecture #2 Chapter 2: Input/Output Devices Lecture #3 Chapter 3: Storage Devices Lecture #4 Chapter 4: Central Processing Unit (CPU) Lecture #5 Chapter 5: Operating Systems Lecture #6 Chapter 6: Theory of Information Processing Technologies (Sections 1–3) Lecture #7 Chapter 6: Theory of Information Processing Technologies (Sections 4–8) Lecture #8 Mid-Term Examination Lecture #9 Chapter 7: File Organizations and Databases Lecture #10 Chapter 8: Computer Networks and Telecommunications Lecture #11 Chapter 10: Information Systems and RASIS Lecture #12 Chapter 11: Development of Information Systems Lecture #13 Exercise: Introduction to Generative AI and LLMs Lecture #14 Exercise: Practical Use and Limitations of LLMs This course does not cover “Chapter 9: Information Security.” [Preparation and review] Before each class, students should read the relevant chapters of the textbook and organize key terms and concepts. After each class, students should review the lecture content and solve the end-of-chapter exercises in the textbook to reinforce their understanding. The expected time for preparation and review is approximately 4–5 hours per class. |
| 教科書 /Textbook(s) |
“Fundamentals of Computer Systems, 18th Edition (in Japanese)” ITEC Human Resources Education Research Department ITEC Inc. |
| 成績評価の方法・基準 /Grading method/criteria |
Students will be evaluated based on the following components: * Quizzes during lectures: 10% * Exercises: 15% * Mid-term examination: 25% * Final examination: 50% |
| 履修上の留意点 /Note for course registration |
Students are required to obtain the textbook and use it for preparation and review. Chapter 9, “Information Security,” is not covered in this course. |
| 参考(授業ホームページ、図書など) /Reference (course website, literature, etc.) |
Practical experience: Professors Okuyama and Nitta have practical research and development experience in information and communication technologies, including work at NTT laboratories. Based on this experience, the course is designed to provide a balanced overview of computer systems. Course website: Materials and announcements will be provided via Moodle. |
| Open Competency Codes Table Back |
| 開講学期 /Semester |
2026年度/Academic Year 3学期 /Third Quarter |
|---|---|
| 対象学年 /Course for; |
1st year |
| 単位数 /Credits |
2.0 |
| 責任者 /Coordinator |
NAKAMURA Akihito |
| 担当教員名 /Instructor |
NAKAMURA Akihito, WATANABE Yodai |
| 推奨トラック /Recommended track |
- |
| 先修科目 /Essential courses |
Courses preferred to be learned prior to this course (This course assumes an understanding of the entire or partial content of the following courses.) - LI01 Computer Literacy |
| 更新日/Last updated on | 2026/02/04 |
|---|---|
| 授業の概要 /Course outline |
Current computing environments include various endpoints, such as smartphones, portable/desktop PCs, server computers, IoT devices, and virtual machines on cloud computing platforms. To leverage these features and improve performance while preventing accidents and cyberattacks, information security and system management technologies are essential. This course covers fundamental concepts and technology in information security. It also introduces the latest technologies and tools while providing commentary on current events. (ICTG class starts in Q1. And Prof. SU Chunhua is in charge of the class.) [keywords] authentication, vulnerability, cyberattack, social engineering, classical and modern cryptography, public key encryption, secret sharing scheme |
| 授業の目的と到達目標 /Objectives and attainment goals |
[Corresponding Learning Outcomes] (C) Graduates are able to apply their professional knowledge of mathematics, natural science, and information technology, as well as the scientific thinking skills such as logical thinking and objective judgment developed through the acquisition of said knowledge, towards problem solving. [Competency Codes] C-IA-003, C-IA-004, C-IA-005, C-IA-006 [Objectives] To maximize the functionality and performance of information systems and prevent accidents and cyberattacks, knowledge of information security is essential. This course covers fundamental knowledge of information security. It also involves case-based analysis and study of current events. [Attainment Goals] - Students will acquire fundamental knowledge of information security concepts and technologies, enabling them to apply this knowledge to software and system design and implementation. - Students will understand the principles of information security management and apply them to practical tasks such as system operations. |
| 授業スケジュール /Class schedule |
Each class session will be conducted in a lecture format. During class, students will occasionally present quiz answers orally for discussion and solve example problems to deepen their understanding of the material. 1. Fundamentals - Goal of information security - Risk, threat, vulnerability, and control - Confidentiality, integrity, availability (C-I-A) triad - Attack paradigm and protection paradigm 2. Cracking and Legal Issues - Trends of cracking - Controls for cracking - Information security laws 3. Authentication and Password - Password management - Password cracking - Factors for authentication - New authentication methods 4. Social Engineering - ICT security and fraud - Methods and current events - Phishing and business email compromise scam 5. Introduction to Modern Cryptography - Elements of cryptography - Demonstration of breaking simple substitution cipher - From classical to modern cryptography 6. Public Key Encryptions - Introduction to public key encryptions - RSA encryption 7. Provable Security - Information-theoretic security and computational security - Security proof for Vernam cipher - Security proof for Rabin encryption 8. Secret Sharing Schemes - Introduction to secret sharing schemes - Shamir's construction - Visual secret sharing schemes 9. Security Notions for Public Key Encryption - Security goals and attacking models - Standard security notions 10. Cryptographic Protocols - Introduction to cryptographic protocols - Constructions and security proofs 11. Vulnerability - Classes of vulnerabilities - Trends of vulnerability - Vulnerability management - Open standards for vulnerability management 12. Attacks and Controls 1: Denial-of-Service (DoS) - Nature and types of DoS attacks - Methods of DoS attacks - Controls of DoS attacks 13. Attacks and Controls 2: Host spoofing - IP spoofing - ARP spoofing - DNS spoofing 14. Attacks and Controls 3: Web applications - Methods of Web application attacks - Web application controls [Preparation/Review] To maximize learning effectiveness, students should review the relevant sections of the textbook and reference materials and complete preparatory work on the content outlined in the class schedule before attending class. Additionally, students should use the materials or resources they have obtained themselves to review the class content. The recommended time for preparation and review per session is 3 to 5 hours. |
| 教科書 /Textbook(s) |
情報セキュリティ読本 七訂版, 実教出版, 660円, ISBN:978-4407366709 |
| 成績評価の方法・基準 /Grading method/criteria |
- Term-end examination: 100% - Optional report and quiz: point-addition scoring |
| 履修上の留意点 /Note for course registration |
- Lecture materials will be distributed via the LMS and the university's internal web server. - Late submission of reports will result in point deductions. |
| 参考(授業ホームページ、図書など) /Reference (course website, literature, etc.) |
- Lecture materials for cryptography part: http://web-int.u-aizu.ac.jp/~yodai/course/IS/welcome.html - Office hours: Accepted individually via email, etc., and handled on a case-by-case basis. - The course instructor, Akihito Nakamura, has practical working experience: He worked for AIST (National Institute of Advanced Industrial Science and Technology) for 20 years, where he was involved in R&D in information security and cloud computing. Based on his experience, he equips students with technical knowledge of information security. |
| Open Competency Codes Table Back |
| 開講学期 /Semester |
2026年度/Academic Year 2学期集中 /2ndQuarter Intensive |
|---|---|
| 対象学年 /Course for; |
4th year |
| 単位数 /Credits |
2.0 |
| 責任者 /Coordinator |
KARIMAZAWA Hayato |
| 担当教員名 /Instructor |
KARIMAZAWA Hayato, ISHIBASHI Shiro |
| 推奨トラック /Recommended track |
- |
| 先修科目 /Essential courses |
- |
| 更新日/Last updated on | 2026/02/05 |
|---|---|
| 授業の概要 /Course outline |
Goals of this course is to consider,about how to work and how to live, in the information society. |
| 授業の目的と到達目標 /Objectives and attainment goals |
In the information society, we consider the occupation from a social point and personal point. |
| 授業スケジュール /Class schedule |
(1)Social perspective (1) Involvement of information technology and information systems of society (2)Social perspective (2) The industrial structure in the information society (3)Social perspective (3)The business activities in the information society (4)Social perspective (4) Occupation in the information society (5)Social perspective (5) Occupation in the information industry (6)Social perspective (6) Ethics of professionals in the information society (7)Social perspective (7) Human resource development in the information society (8)Personal perspective (1) Ways of working in the information society (9)Personal perspective (2) The working environment in the information society (10)Personal perspective (3) And professional life in the information society (11)Personal perspective (4) Way of professionals in the information society (12)Personal perspective (5) And career development in the information society (13)Personal perspective (6) Self-development and the e-Learning in information society (14)Occupation of the challenges in information society Human Resources Development, connection of schools and society |
| 教科書 /Textbook(s) |
It distributed the article |
| 成績評価の方法・基準 /Grading method/criteria |
Evaluation by report |
| 履修上の留意点 /Note for course registration |
nothing special |
| 参考(授業ホームページ、図書など) /Reference (course website, literature, etc.) |
nothing special |
| Open Competency Codes Table Back |
| 開講学期 /Semester |
2026年度/Academic Year 1学期 /First Quarter |
|---|---|
| 対象学年 /Course for; |
1st year |
| 単位数 /Credits |
2.0 |
| 責任者 /Coordinator |
YOSHIOKA Rentaro |
| 担当教員名 /Instructor |
SHIMSMURA Hiroshi, ILIC Peter |
| 推奨トラック /Recommended track |
- |
| 先修科目 /Essential courses |
None. |
| 更新日/Last updated on | 2026/02/03 |
|---|---|
| 授業の概要 /Course outline |
As a computer engineering student and a professional in the field, it is essential to understand cultural issues, societal impacts, laws, and ethics related to this domain. Reflecting on past and present situations and considering the future, one must also contemplate one's role and philosophy as an engineer, as well as the ethical challenges and values associated with technology. Serious consideration must be given to the impact on society, and the consequences of introducing technology or products should be predicted. It involves considering whether the products will improve or worsen people's lives and their effects on individuals, groups, and organizations. Additionally, it is crucial to grasp the fundamental legal rights of providers and users of technological products, such as software and hardware, and to understand the ethical values grounded in those rights. Engineers must recognize their responsibilities and consider the potential outcomes of their mistakes. Understanding the limits of technology and one's limitations is crucial, and cultivating a habit of staying informed and continuous self-improvement is necessary. Furthermore, there is a need to heighten awareness about the societal impacts of computers and pay attention to diversity, fairness, inclusion (acceptance by everyone), and accessibility. Engineers are responsible for using their skills and knowledge ethically and professionally to contribute to society. Keywords: Ethical philosophy, professional ethics, intellectual property, privacy and civil liberties, communication, sustainability, history, security policies, laws, computer crimes, diversity, equity, accessibility - (The ICTG class is offered in Q3.) |
| 授業の目的と到達目標 /Objectives and attainment goals |
[Corresponding Learning Outcomes] (A)Graduates are aware of their professional and ethical responsibilities as engineers and can analyze societal requirements and set, solve, and evaluate technical problems using information science technologies in society. (C)Graduates can apply their professional knowledge of mathematics, natural science, and information technology, as well as scientific thinking skills such as logical thinking and objective judgment developed through acquiring knowledge towards problem-solving. [Competency Codes] C-SP-005, C-SP-009, C-SP-011-1, C-SP-012, C-SP-013-2 [Course Objectives] To understand the social and ethical issues related to computer science and engineering, as well as the necessity of practice grounded in professional responsibility and awareness, and to acquire fundamental knowledge and skills. |
| 授業スケジュール /Class schedule |
Each class is conducted in a lecture format. At the end of each class, a short quiz will be administered and will also serve as attendance confirmation. In addition, a report assignment for the class will be presented. If necessary, an in-class confirmation test may also be conducted during class time. Session 1: Course Orientation and Social Context (Part 1) Examine, from various perspectives in contemporary society, why it is necessary to study information ethics. Topics: Course overview; expectations for students; trends in contemporary society; codes of ethics; etc. Learning Goal: Understand why information ethics should be studied and be able to explain its necessity. Session 2: Social Context (Part 2) Identify, organize, and confirm key points on the benefits and drawbacks of information technology for society. Topics: Cloud; platformers; IoT; AI; DX (Digital Transformation); DEI&A; etc. Learning Goal: Explain key technical topics and how developers’ assumptions and values can shape hardware/software design. Session 3: Methods of Ethical Analysis (Part 1) Learn why ethics matters in computer technology and how it relates to cultural norms, values, and laws. Topics: Overview of ethics; ethical theories; various cognitive biases. Learning Goal: Understand and be able to explain major ethical approaches, as well as the outline of each technical topic and term. Session 4: Methods of Ethical Analysis (Part 2) Establish awareness and responsibility as an engineer through cases that violate ethical standards. Topics: Past incidents involving concealment of facts, fabrication, falsification, and related misconduct. Learning Goal: Explain why ethics matters and how it is similar to and different from laws and social norms. Session 5: Professional Ethics Understand the ethical responsibility of computer engineers—especially software engineers—to assure correctness, reliability, and safety of software. Topics: Codes of ethics of professional societies (e.g., ACM/IEEE/AAAI); laws and regulations; organizational policies; etc. Learning Goal: As a software engineer, be able to explain where responsibility lies for the software you create, including its impact. Session 6: Intellectual Property Understand the intellectual property rights required for computer engineers. Topics: Intellectual property rights; patents; utility models; design rights; trademarks; copyrights. Learning Goal: Understand intellectual property rights broadly and be able to explain the lawful and ethical use of various rights. Session 7: Privacy and Freedom (Part 1) Understand the concept of privacy. Topics: Concepts and definitions of privacy; historical background; OECD Eight Principles; GDPR. Learning Goal: Understand fundamental ideas of privacy and be able to explain how they are handled in real society. Session 8: Privacy and Freedom (Part 2) Understand the Act on the Protection of Personal Information (APPI). Topics: Big data; APPI; anonymity; pseudonymity. Learning Goal: Understand personal information and be able to explain how to process and use it by distinguishing anonymity from pseudonymity. Session 9: Communication Because teams often carry out software development, communication with team members is essential. Topics: Forms and methods of communication; development processes; documentation; presentations. Learning Goal: Understand various forms and means of communication and be able to explain effective and appropriate ways to communicate with team members. Session 10: Sustainability and the History of Computers Review the history of computers and understand sustainability issues, such as hardware disposal. Topics: Electronic waste (e-waste); SDGs; Alan Turing; John von Neumann. Learning Goal: Explain how computer use and e-waste impact global society and the environment. Session 11: Cybersecurity (Part 1) Understand fundamental cybersecurity topics. Topics: Security policies; cyberterrorism; laws related to security; computer crimes. Learning Goal: Understand various cybersecurity-related laws and explain issues faced by computer engineers. Session 12: Cybersecurity (Part 2) Examine recent trends in cybersecurity and understand the foundational knowledge needed as a computer engineer. Topics: Cracking; malware; computer viruses; worms; antivirus software; Trojan horses; ransomware. Learning Goal: Be able to explain the motivations and impacts of cyberterrorism, data theft, hacktivism (hacking as activism), ransomware, and other attacks. Session 13: DEI&A (Part 1) Understand basic concepts related to DEI&A (Diversity, Equity, Inclusion, and Accessibility). Topics: Diversity; equity; inclusion; accessibility; laws related to DEI&A. Learning Goal: Understand relevant laws and, from the perspective of engineering ethics, be able to explain issues faced by computer engineers. Session 14: DEI&A (Part 2) and Course Summary Use DEI&A case studies to deepen understanding and review key points of the course while reflecting on professional identity.” Topics: Specific DEI&A cases; review and confirmation of important points covered in class. Learning Goal: Explain why diverse teams boost productivity and distinguish equity from equality. [Preparation and Review] Before each class, preview the relevant parts of the course materials for the topics outlined in the lesson plan. Assignments will be presented at the end of class; prepare and submit reports by the designated deadlines. Estimated time for preparation and review each week: 3–4 hours. |
| 教科書 /Textbook(s) |
None. Course materials will be posted on Moodle. |
| 成績評価の方法・基準 /Grading method/criteria |
Final exam: 50% Quizzes and confirmation tests: 20% Report assignments: 30% Attendance is confirmed by submitting the quiz answers. |
| 履修上の留意点 /Note for course registration |
Course materials will not be printed or distributed. Students should prepare the materials themselves and bring what is needed to class. |
| 参考(授業ホームページ、図書など) /Reference (course website, literature, etc.) |
Practical experience (Shimamura): Instruction in information ethics is based on over 40 years of professional experience in the information industry and educational experience. The instructor also teaches teacher-training courses (Information) at other universities. As a part-time lecturer, the instructor does not set office hours. If you wish to request an appointment, please get in touch with us by email. Questions and opinions about the course are accepted at any time via the Moodle forum. |
| Open Competency Codes Table Back |
| 開講学期 /Semester |
2026年度/Academic Year 2学期 /Second Quarter |
|---|---|
| 対象学年 /Course for; |
4th year |
| 単位数 /Credits |
2.0 |
| 責任者 /Coordinator |
IWASE Jiro |
| 担当教員名 /Instructor |
IWASE Jiro |
| 推奨トラック /Recommended track |
- |
| 先修科目 /Essential courses |
- |
| 更新日/Last updated on | 2026/01/25 |
|---|---|
| 授業の概要 /Course outline |
In Digital Transformation (DX) environment, how can we realize the DX/IT system that users want, and what technologies are necessary to develop it as planned within a certain period of time and with a given budget. For future employment and research and development (R&D) that utilizes IT technology, we will learn the basics of system development and project management techniques practiced in global/IT companies. We will also learn about the business environment and technology trends including DX and AI, the skills and careers required for DX/IT engineers, globalization, and the reality of failed projects. We will also introduce the qualities (competencies) of engineers used in personnel evaluations at companies. Classes are centered on lectures, but depending on the theme, exercises and assignment reports are also carried out. Since this course is intended for DX/IT-related work and R&D in a Japanese environment, the lecture materials will be written in both English and Japanese, but the lectures will be primarily in Japanese, including examples and exercises. |
| 授業の目的と到達目標 /Objectives and attainment goals |
【Competency code】C-SE-001, C-SE-002, C-SP-003, C-SP-006 By learning the basics of system development and project management techniques, trends in DX/IT-related business and technology, and the skills and career examples of DX/IT engineers, students will acquire the basics for future engineering activities utilizing IT technology and research and development (R&D) control. 【Attainment goals】 1. Understand the basic processes and techniques for requirements analysis, design, programming, and testing in DX/IT system development, and be able to carry out system development and R&D projects as part of a team. 2. Understand the basics of project management techniques in DX/IT system development, and be able to successfully complete system development and R&D projects as part of a team. 3. Learn about business and technology trends in the DX/IT industry, as well as the skills and career examples of DX/IT engineers, and be able to make appropriate choices for employment, R&D, and careers that utilize IT technology in the future. 【Corresponding Learning Outcomes of the University of Aizu】 (A) Graduates are aware of their professional and ethical responsibilities as an engineer, and are able to analyze societal requirements, and set, solve, and evaluate technical problems using information science technologies in society. (D2, D11, D12) (B) Graduates are able to respond to changes in social environment and technology, and are able to learn spontaneously throughout life. (D1, D3, D5) |
| 授業スケジュール /Class schedule |
1. DX/IT business and technology trend 2. Role of DX/IT engineer and project manager [Course Content and Methods] Lecture [Pre-class and Post-class Learning] Have an awareness of your future career based on your own learning and experiences II. DX/IT System Development Process 3. Software engineering 4. Development process 5. Requirement definition 6. System design I Architecture 7. System design II UI/UX, database 8. Software development and test [Course Content and Methods] Lecture, 6,7,8 by external lecturers [Pre-class and Post-class Learning] Review the process and techniques used in software and hardware development planning, requirements definition, design, implementation, testing, etc. that you have experienced. III. Project management 9. Project definition 10. Project planning 11. Project progress management 12. Project risk management IV. Other 13. Project contract management and Data center 14. Intellectual property and wrap-up [Course Content and Methods] 9-14 Lecture,11,12,13 Including group work [Pre-class and Post-class Learning] Review of the roles of team members in software and hardware development, management of schedules and quality, and issues that arose. |
| 教科書 /Textbook(s) |
None. Hands out (soft copy) will be provided. |
| 成績評価の方法・基準 /Grading method/criteria |
Final Examination (50%), Report ( 40%), Case study ( 10%) |
| 履修上の留意点 /Note for course registration |
Programming and software & hardware development expertise helps the understanding of this course. |
| 参考(授業ホームページ、図書など) /Reference (course website, literature, etc.) |
The course instructor has working experience: Jiro Iwase worked for IBM where he was involved in system development, standard system development, quality management and project management. Based on his experience, he can teach the Fundamentals of System Development and Project Management. In addition, two engineers from IT company IBM, Deloitte, KPMG) will join as instructor. |
| Open Competency Codes Table Back |
| 開講学期 /Semester |
2026年度/Academic Year 4学期 /Fourth Quarter |
|---|---|
| 対象学年 /Course for; |
2nd year |
| 単位数 /Credits |
2.0 |
| 責任者 /Coordinator |
TAKAHASHI Shigeo |
| 担当教員名 /Instructor |
TAKAHASHI Shigeo, OKUDAIRA Kyoko, VILLEGAS OROZCO Julian Alberto |
| 推奨トラック /Recommended track |
- |
| 先修科目 /Essential courses |
- |
| 更新日/Last updated on | 2026/02/06 |
|---|---|
| 授業の概要 /Course outline |
(ICTG class starts in Q4. Prof. Villegas, J. is in charge of the class.) In the recent era of advanced information society, we significantly rely on digital media such as interactive text, audio, and video. These media in turns relies on their broadcasting through the Internet, communication among mobile devices, online shopping services and digital currency (e-money). This course aims at understanding how our digital life is supported by a variety of media technologies, by learning the characteristics of multimedia, its components, the associated processing and communication techniques, together with expected future development of multimedia systems. Participating in this course will offer you a beneficial guideline to further study advanced courses related to digital information technology. |
| 授業の目的と到達目標 /Objectives and attainment goals |
[Corresponding Learning Outcomes] (A)Graduates are aware of their professional and ethical responsibilities as an engineer, and are able to analyze societal requirements, and set, solve, and evaluate technical problems using information science technologies in society. (C)Graduates are able to apply their professional knowledge of mathematics, natural science, and information technology, as well as the scientific thinking skills such as logical thinking and objective judgment developed through the acquisition of said knowledge, towards problem solving. [Competency Codes] C-GV-001, C-HI-001, C-HI-002, C-HI-006, C-IM-004, C-NC-005, C-NC-006, C-PL-010, C-PL-011 The objectives of this course include understanding digital representation in multimedia, digital terminals and systems that constitute multimedia, including hardware and software layers, fundamental methods of editing multimedia contents, the role of multimedia on the Internet and its associated service, wireless and mobile communication technology along with resource allocation, reliable digital communication with redundancy, and multimedia technologies well fit into our daily life. |
| 授業スケジュール /Class schedule |
This course consists entirely of lectures and does not include exercise sessions. Professor Takahashi and Professor Okudaira * Guidance * Fundamentals of Multimedia * Digital Terminals (Hardware and software layers) * Components of Multimedia * Media Processing * Internet * Service on the Internet * Web Design and Maintenance * Frequency Analysis * Fundamentals of Digital Coding (Huffman & Hamming) * Internet Business * Multimedia in Our Life * Mobile Devices * Security and Intellectual Property Rights Professor Villegas * Introductions * Multimedia Overview * Graphics and Image Representations (1) * Graphics and Image Representations (2) * Color in Image and Video (1) * Color in Image and Video (2) * Fundamentals in Video (1) * Fundamentals in Video (2) * Basics of Digital Audio (1) * Basics of Digital Audio (2) * Compressing Media * Compression Standards * Media Distribution and Protection * Media Trends [Preparation and Review] Students are expected to study the designated course materials in advance in order to prepare for each class. Afterwards, they should review the final version of the lecture handouts in conjunction with any quizzes administered during the session. They are also encouraged to master the concepts and keywords they learned in the sessions by, for example, summarizing them or rephrasing them in their own words. The standard time required for preparation before and review after a single class session is approximately 4 hours. |
| 教科書 /Textbook(s) |
Not specified |
| 成績評価の方法・基準 /Grading method/criteria |
Final exam (50%), quizzes in class (50%) |
| 履修上の留意点 /Note for course registration |
No prerequisites Sessions of the ICTG Class is given in English. Other classes are taught in Japanese in principle. |
| 参考(授業ホームページ、図書など) /Reference (course website, literature, etc.) |
Introduction to Multimedia (in Japanese: Nyumon multimedia) edited by CG-ARTS society (ISBN: 978-4903474601) * Fundamentals of Multimedia, 2nd Edition (2014) By Ze-Nian Li, Mark S. Drew and Jiangchuan Liu (eBook ISBN: 978-3-319-05290-8, DOI: 10.1007/978-3-319-05290-8, Softcover ISBN978-3-319-34678-6) Please refer to the course pages maintained on the Learning Management System (LMS). Office hours will be announced by each professor in charge during the first class. Note: Professor Villegas has practical working experience. He worked for the Productivity National Center in Colombia and as a private consultant for five years. He was involved in the development of web-based industry productivity solutions. His experience is relevant for teaching an introductory course in Multimedia. |
| Open Competency Codes Table Back |
| 開講学期 /Semester |
2026年度/Academic Year 3学期 /Third Quarter |
|---|---|
| 対象学年 /Course for; |
2nd year |
| 単位数 /Credits |
2.0 |
| 責任者 /Coordinator |
JING Lei |
| 担当教員名 /Instructor |
JING Lei, LE Doan Hoang |
| 推奨トラック /Recommended track |
- |
| 先修科目 /Essential courses |
- |
| 更新日/Last updated on | 2026/01/23 |
|---|---|
| 授業の概要 /Course outline |
Introduction to Computer Networks is the first course about computer networks. It presents the design and operation of computer communication networks. Students will study basic principles of network architectures and protocols, as well as some network algorithms and applications. The largest and most typical computer communication network, the Internet, will be the subject of study. |
| 授業の目的と到達目標 /Objectives and attainment goals |
[Corresponding Learning Outcomes] (A)Graduates are aware of their professional and ethical responsibilities as an engineer, and are able to analyze societal requirements, and set, solve, and evaluate technical problems using information science technologies in society. (C)Graduates are able to apply their professional knowledge of mathematics, natural science, and information technology, as well as the scientific thinking skills such as logical thinking and objective judgment developed through the acquisition of said knowledge, towards problem solving. After taking this course, students will be able to understand the following items and be able to explain them. network architecture and explain hierarchical model and functions of each layer the roles of network protocols the Internet protocol such as TCP / IP network algorithms, particularly routing algorithms. the role of protocols in network applications, as well as the basic elements of the network, delay time, timeout mechanism, and so on. |
| 授業スケジュール /Class schedule |
Overview of Networks 1: Static Networks Overview of Networks 2: Dynamic Networks Overview of Networks 3: Performance Evaluation Application Layer 1: URL, HTML, HTTP Application Layer 2: Socket Programming Application Layer 3: Email, FTP, DNS Midterm Exam Transport Layer 1: UDP Transport Layer 2: S&W ARQ, GBN ARQ, SR ARQ Transport Layer 3: TCP Network Layer 1: IP, Cast Network Layer 2: Subnet, Net Mask, Routing, VLSM Network Layer 3: CIDR, Supernet & Aggregation Review |
| 教科書 /Textbook(s) |
Computer Networking: A Top-Down Approach Featuring the Internet, 7/E by Kurose (6/E, 5/E,4/E, or 3/E is also OK) |
| 成績評価の方法・基準 /Grading method/criteria |
Homework 24% (2 point x 12times) Midterm exam 30% Final exam 46% |
| 参考(授業ホームページ、図書など) /Reference (course website, literature, etc.) |
「ネットワークはなぜつながるのか」戸根勤著/日経ネットワーク監修、日経BP社 |
| Open Competency Codes Table Back |
| 開講学期 /Semester |
2026年度/Academic Year 2学期集中 /2ndQuarter Intensive |
|---|---|
| 対象学年 /Course for; |
2nd year , 3rd year , 4th year |
| 単位数 /Credits |
2.0 |
| 責任者 /Coordinator |
YOSHIOKA Rentaro |
| 担当教員名 /Instructor |
YOSHIOKA Rentaro, KAWAGUCHI Tatsuki, YOSHINO Yoshinari, SAMPEI Yuki |
| 推奨トラック /Recommended track |
- |
| 先修科目 /Essential courses |
Courses preferred to be learned before this course (This course assumes an understanding of the entire or partial content of the following courses) None. |
| 更新日/Last updated on | 2026/01/22 |
|---|---|
| 授業の概要 /Course outline |
*To enroll in this course, students must first register for the Creativity Development Program through the dedicated registration form. Creativity is the ability to generate new and valuable ideas and products. Each person has the talent to innovate, but to demonstrate creativity, one must understand the creative process and supporting methods, and practice them regularly. In this course, beginners of creative activity will work on specially tailored themes to experience and understand the nature of creativity and its process through lectures and practical exercises. Students will work in groups, supporting one another in a collegial atmosphere. In the practical exercises, student groups will work on themes from existing practical problems and propose novel and valuable solutions/ideas. This intensive course is offered for several consecutive days during the summer holidays. Depending on the exercise's theme, the class will be held at an off-campus venue. Attendance on all days is required. Furthermore, capacity is limited depending on the theme and venue. If applicants exceed capacity, lecturers will select students based on their enrollment in related courses, etc. For AY2026, this course is tentatively scheduled to be conducted from Aug. 25 to Aug. 28. The schedule may shift slightly depending on the venue’s requirements and other circumstances. The fixed schedule will be announced by mid-July. |
| 授業の目的と到達目標 /Objectives and attainment goals |
[Corresponding Learning Outcomes] (A)Graduates are aware of their professional and ethical responsibilities as an engineer, and are able to analyze societal requirements, and set, solve, and evaluate technical problems using information science technologies in society. (C)Graduates are able to apply their professional knowledge of mathematics, natural science, and information technology, as well as the scientific thinking skills such as logical thinking and objective judgment developed through the acquisition of said knowledge, towards problem solving. [Competency Codes] C-SP-005, C-SP-009, C-SP-011-1, C-SP-012, C-SP-013-1, C-SP-014 1. The student understands the activity required for a creative process and can explain its characteristics and the necessary behavior to be successful. 2. The student understands the benefits of the knowledge of the creative process and can practice using that knowledge. 3. The student can apply the knowledge to generate creative ideas for a relatively simple theme. |
| 授業スケジュール /Class schedule |
This course employs practical learning centered on group work and fieldwork. [Day 1] Unit 1: Project Kickoff and Planning Meet with group members and establish a collaborative work environment—interview with customers to understand requirements and develop a project plan. Unit 2: Fundamentals of Creativity Learn what facilitates and what inhibits creative activities. [Day 2] Unit 3: Practical Creativity Learn essential methods and techniques for creative activity. Unit 4: Gathering Search for helpful information to help understand the problem/issue. Unit 5: Classification and Analysis Organize the collected information based on an idea of ‘good’ classification. Unit 6: Gathering-Analysis Iteration Based on the classifications, identify areas that require further analysis and repeat the gather-analysis phase. [Day 3] Unit 7: Generate Idea Candidates Based on the classification of information, generate as many ideas as possible. Unit 8: Compare Idea Candidates Compare the many ideas and select the best one. Unit 9: Visualize Idea Transform the selected idea into some tangible form to evaluate it. Unit 10: Evaluate the Idea Using the idea prototype, collect evaluations from actual users and/or simulations to obtain feedback on the idea. Unit 11: Improve the Idea Create a plan to improve the idea based on the feedback and execute it. Unit 12: Evaluate-Improve Iteration Repeat the activity of Units 10-12 as necessary to brush up on the idea [Day 4] Unit 13: Prepare for Presentation Plan how to present the concept and create the required materials. Unit 14: Final Presentation Present the group’s idea and self-evaluate your concept through questions and comments from others. [Preparation/Review] Between each class day and the next, carry out the project activities planned by your team (such as meetings, survey/analysis, idea generation, development, and material preparation) either individually or as a team. The standard time for preparation and review for each day is 3 to 4 hours. |
| 教科書 /Textbook(s) |
Handouts will be provided as necessary. |
| 成績評価の方法・基準 /Grading method/criteria |
There is no exam. The following items will assess performance. 1. Presentation of interim and final review 40% 2. Quality of deliverables (Classification of gathered information and ideas, prototype, presentation) 40% 3. Participation and attitude 20% * The contribution of each student will be checked at each review * Insights of customers and coaches will be taken into consideration for the assessment |
| 履修上の留意点 /Note for course registration |
・This course involves intensive activities that require students' proactive participation. ・The following courses are good places to practice the knowledge and skills obtained from this course. Each course requires creative effort in completing its projects. ・IE03 Integrated Exercise for Software I ・IE04 Integrated Exercise for Software II ・O06 Introduction to Development Projects (Venture Factory 6 part 1) ・O06 Practical Project Development (Venture Factory 6 part 2) ・SE05 Software Studio ・Understanding International Experiences for Engineering Students ・Understanding Innovations Education for Engineering Students |
| 参考(授業ホームページ、図書など) /Reference (course website, literature, etc.) |
https://www.u-aizu.ac.jp/enpit/record/2025_creativity.html https://www.u-aizu.ac.jp/enpit/record/2024_creativity.html https://www.u-aizu.ac.jp/enpit/record/2023_creativity.html https://www.u-aizu.ac.jp/enpit/record/2022_creativity.html https://www.u-aizu.ac.jp/enpit/record/2021_creativity.html https://www.u-aizu.ac.jp/enpit/record/2020_creativity.html https://www.u-aizu.ac.jp/enpit/record/2019_creativity.html https://www.u-aizu.ac.jp/enpit/record/2018_creativity.html https://www.u-aizu.ac.jp/enpit/record/2017_creativity.html http://www.u-aizu.ac.jp/enpit/ The course instructor has working experience: Creative industry professionals and faculty with abundant project experiences will instruct the course. |
| Open Competency Codes Table Back |
| 開講学期 /Semester |
2026年度/Academic Year 前期 /First Semester |
|---|---|
| 対象学年 /Course for; |
2nd year |
| 単位数 /Credits |
3.0 |
| 責任者 /Coordinator |
KITAMICHI Junji |
| 担当教員名 /Instructor |
KITAMICHI Junji, HONDA Chikatoshi, NAKAJIMA Yu, OFUJI Kenta, JING Lei, SUZUKI Daisuke, NITTA Koyo |
| 推奨トラック /Recommended track |
- |
| 先修科目 /Essential courses |
- |
| 更新日/Last updated on | 2026/02/04 |
|---|---|
| 授業の概要 /Course outline |
This course covers Electrical Circuits, a subject that is considered almost essential in science and engineering universities. It provides students with valuable opportunities to directly experience real electrical phenomena. Based on an understanding of circuit theory, students will build circuits such as resistance measurement circuits, high-pass and low-pass filters, and resonant circuits. Using standard measurement instruments, students will observe circuit behavior and learn to understand both the agreement and discrepancies between theoretical predictions and experimental results. |
| 授業の目的と到達目標 /Objectives and attainment goals |
(A) Students will develop an awareness of their professional and ethical responsibilities as engineers, and will be able to analyze societal requirements using information science and technology, formulate technical problems, and solve and evaluate them. (B) Students will be able to apply specialized knowledge in mathematics, natural sciences, and information technology, as well as logical thinking skills and objective judgment acquired through these disciplines, to problem-solving tasks. *[Competency Code]* C-AR-006 Learning Outcomes Upon completion of this course, students will acquire the following: Knowledge Acquire skills in dimensional analysis, statistical treatment of measurement data, and graphical representation, enabling quantitative evaluation and analysis of data. Understand the fundamentals of electrical circuits, including passive components, Ohm’s law, Kirchhoff’s laws, and the superposition principle. Understand the behavior of AC circuits such as high-pass and low-pass filters and resonant circuits. Attitudes and Habits Learn the importance of systematic and efficient experimentation and proper recording of measurement results through preparation, division of labor during experiments, and report writing. Develop the scientific literacy and attitude necessary to interpret experimental results rationally. Skills Be able to write experimental notebooks and technical reports. Understand the operation of DC and AC circuits. Be able to use standard experimental equipment and measurement instruments related to electrical circuits. |
| 授業スケジュール /Class schedule |
Classes consist of explanations of the content covered in the Lecture units. Exercises related to the Exercise units will be conducted as appropriate. Depending on the instructor, some exercises may be assigned as post-class study. Exercises may be completed individually or in groups. Subsequently, explanations will be provided regarding experimental objectives, procedures, result organization, discussion methods, and report writing. In the Laboratory sessions, experiments are conducted in groups, and experimental results are compiled. If time permits during class hours, students may begin preparing their experimental reports. ------------------------------ Preparatory Study For Lectures, handouts used in the class are available via the LMS. Students are expected to read the handouts and textbook sections before each class, identifying topics they understand and those they do not. For unclear points, conducting online searches or using tools such as ChatGPT is encouraged to enhance learning effectiveness. For Laboratories, students should read the handouts describing the experimental objectives and procedures, organize what they understand and do not understand, and familiarize themselves with the circuit construction, operation of experimental equipment, and expected measurement outcomes. ------------------------------ Post-class Study For Lectures, students should reread the textbook and handouts explained in class to deepen understanding, especially revisiting topics that were unclear during preparatory study. For Exercises, students should redo problems, particularly those answered incorrectly. For assigned homework exercises, students should solve the problems and check their answers using solutions provided in subsequent classes or on the LMS, repeating exercises as needed to ensure understanding. If end-of-chapter problems related to the lecture content are assigned, students are expected to work on them. For Laboratories, students should organize experimental results and compile reports. If there are doubts regarding experimental results and re-experiments are necessary, students should consult with the instructor. Depending on circumstances, re-experiments may be conducted in subsequent classes, outside class hours, or may not be permitted. Details beyond those described above may be specified in the handouts, and additional instructions or omissions may be announced by the instructor. ------------------------------ Unit StructureUnit 1: DC Circuits *Week 01* Relationship with other courses, grading policy, SI units, dimensional analysis, basic statistical measures *Preparatory note:* Although not mandatory, it is desirable that students have prior knowledge of electromagnetism from high school physics courses. While formulas and theorems will be explained in this course, basic terminology (e.g., charge, voltage, current) should be understood in advance. *Week 02* Statistical treatment of errors, graphing methods, introduction to logarithmic graphs, Kirchhoff’s laws, superposition principle *Week 03* Introduction to three types of passive circuit elements, use of breadboards and testers, Ohm’s law, series and parallel circuits *Week 04* What is an experiment, how to write an experimental notebook, report writing, resistance measurement experiment *Week 05* Resistance measurement experiment (continued) ------------------------------ Unit 2: AC Circuits *Week 06* Complex numbers, representation of AC signals *Week 07* Introduction to complex impedance, introduction to oscilloscopes and function generators *Week 08* Voltage divider measurements, observation and measurement of component characteristics ------------------------------ Unit 3: Frequency Response Measurement of RC Circuits (Filters) *Week 09* Introduction to RC circuits, high-pass and low-pass filters, Bode plots *Week 10* Frequency response measurement (high-pass filter) *Week 11* Frequency response measurement (low-pass filter) ------------------------------ Unit 4: LCR Circuit Characteristics (Resonant Circuits) *Week 12* Introduction to LCR circuits, series resonance, reactance diagrams, parasitic resistance *Week 13* Measurement of series resonant circuits ------------------------------ Unit 5: Transient Response of RC Circuits *Week 14* Transient phenomena, measurement of transient responses in RC circuits |
| 教科書 /Textbook(s) |
*Suzuki, Kitamichi, Oto, Honda, Nitta (5 classes)* *Essential Electrical Circuits: Basic Exercises for Engineering*, 2nd Edition, Morikita Publishing, ISBN: 978-4-627-73562-0 *Jing & Nakajima classes (1 class)* Japanese students: same textbook as above ICTG students: *Bilingual (English–Japanese) Basic Engineering Text Series: Electrical and Electronic Circuits*, Morikita Publishing, ISBN: 978-4-627-63041-3 |
| 成績評価の方法・基準 /Grading method/criteria |
Grades are calculated approximately as follows: Unit reports: 50% Quizzes: 10% Final examination: 40% Laboratory experiments are conducted in fixed pairs. Each student must submit an individual report for each unit. Bonus points may be awarded for optional experiments. Late submissions will be penalized. Additional experiments outside class hours may be conducted with instructor approval. Students will not receive course credit if they: Miss the final examination, Fail to submit reports for two or more units, or Exceed the maximum allowable number of absences (more than 10 weeks). However, if an official absence notice is submitted and deemed valid, the corresponding weeks will be excluded from the total number of class sessions when calculating attendance requirements. |
| 履修上の留意点 /Note for course registration |
It is desirable that students have completed *Mathematics III (calculus and complex numbers)* and *Physics* at the high school level. Students without this background are advised to study independently or complete the following courses in advance: NS02 Electromagnetism MA03 Calculus I MA04 Calculus II Related courses include: MA05 Fourier Analysis NS04 Semiconductor Devices MA07 Probability and Statistics SY02 Electronic Circuits IT05 Robotics and Automatic Control IT08 Signal Processing and Linear Systems |
| 参考(授業ホームページ、図書など) /Reference (course website, literature, etc.) |
Textbook errata and handouts (campus access only): https://elms.u-aizu.ac.jp/course/view.php?id=4092 - Useful resources on electrical and electronic circuits (PDF available): https://www.allaboutcircuits.com/textbook/ - High school physics references: 1. *New Physics: Physics Fundamentals and Physics* (Chart-style Series), Suken Publishing ISBN-13: 978-4410118432 2. *Photo Science Physics Illustrated Reference*, Suken Publishing ISBN-13: 978-4410265143 [Note] *Instructor with industry experience (Oto):* Approximately 10 years of experience in private companies and think tanks, engaged in field engineering and data analysis related to energy technologies. *Instructor with industry experience (Nitta):* Over 20 years of experience in corporate research laboratories and business enterprises, engaged in R&D of video communication and integrated circuit technologies. These experiences are reflected in the instruction of electrical circuit theory and laboratory fundamentals. |
| Open Competency Codes Table Back |
| 開講学期 /Semester |
2026年度/Academic Year 後期 /Second Semester |
|---|---|
| 対象学年 /Course for; |
2nd year |
| 単位数 /Credits |
3.0 |
| 責任者 /Coordinator |
DEMURA Hirohide |
| 担当教員名 /Instructor |
TEI Dogun, DEMURA Hirohide, HUANG Jie, OGAWA Yoshiko, CHEN Wenxi, NASSANI Alaeddin, OKUDAIRA Kyoko |
| 推奨トラック /Recommended track |
- |
| 先修科目 /Essential courses |
Courses preferred to be learned prior to this course (This course assumes understanding of entire or partial content of the following courses) MA05 Fourier Analysis FU01 Algorithms and Data Structures I |
| 更新日/Last updated on | 2026/02/17 |
|---|---|
| 授業の概要 /Course outline |
Students learn about Mathematica/MATLAB as fundamental tools for Science and Engineering. This course is composed of lectures and exercise for quantitative/statistical analysis with the tools, and writing technical reports. Finally, they experience machine learning as a up-to-date topic. |
| 授業の目的と到達目標 /Objectives and attainment goals |
[Competency Codes] C-AL-010, C-CN-002, C-IS-006, C-SP-008, C-SP-010, C-SP-011-1, C-SP-011-2 [Corresponding Learning Outcomes] (A)Graduates are aware of their professional and ethical responsibilities as an engineer, and are able to analyze societal requirements, and set, solve, and evaluate technical problems using information science technologies in society. (C)Graduates are able to apply their professional knowledge of mathematics, natural science, and information technology, as well as the scientific thinking skills such as logical thinking and objective judgment developed through the acquisition of said knowledge, towards problem solving. Basic knowledge and skills students can learn are as follows: (Knowledge) ・Mathematica and MATLAB ・Quantitative / Statistical Data Analysis (Manner/Custom) ・Way of preparation, Premeditated and effective action, and note taking ・The scientific quality and manner for examining experiments reasonably (Skills) ・Handling Mathematica and MATLAB as fundamental tools in Computer Science and Engineering ・Technical report writing |
| 授業スケジュール /Class schedule |
This is an exercise-based course with 45 hours of class time (3 credits) per semester, plus approximately 90 hours of pre- and post-learning sessions (which may vary depending on individual progress and achievement). Pre-learning sessions are delivered via on-demand videos, and post-learning sessions include a review and report for each unit. Q3 #1 Unit 1 Guidance, MATLAB Onramp, MATLAB activation #2 Unit 1 MATLAB Onramp #3 Unit 2 Acoustic Signal Processing #4 Unit 3 Image Processing #5 Unit 4 Computer Vision #6 Unit 5 Statistics and Machine Learning #7 Unit 6 Deep Learning Q4 #8 Unit 7 Reinforcement Learning #9 Unit 8 Free Assignment for MATLAB Machine Learning #10 Unit 8 ditto #11 Unit 9 Mathematica Activation #12 Unit 9 Mathematica Data Analysis #13 Unit 9 Mathematica Machine Learning, etc. #14 Unit 10 Integrated exercise |
| 教科書 /Textbook(s) |
N/A |
| 成績評価の方法・基準 /Grading method/criteria |
Grading for this course is a combination of quizzes (13 times) and technical reports (Units 1-10), with weights of 40% and 60%, respectively. Although group exercises are OK, each student must submit technical reports in Japanese or English. Contents should be different from each other (The same contents would be regarded as copied reports.) Own PC is also available. Online quizzes are provided in 12 classes for review, and the final quiz (a total of 13 quizzes). Reports are assigned for Unit 1-10 (9 reports in Unit 1-9 and on-the-fly scoring in Unit 10) |
| 履修上の留意点 /Note for course registration |
N/A |
| 参考(授業ホームページ、図書など) /Reference (course website, literature, etc.) |
The course instructors have working experiences: Instructors are familiar with Data Processing and Analysis, Machine Learning, Technical reports , etc. |