Professor |
Associate Professor |
Members of the Computer Graphics Laboratory perform research in physics-based modeling of different phenomena, their visualization and animation. Innovative approaches to graphical user interfaces and direct interaction methods, modeling, rendering, simulation and scientific visualization are under development. Created mathematical models are used for graphical representation of natural processes.
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[kanev-01:2006] |
K. Kanev, N. Mirenkov, and A. Urata. Position Sensing for Parking
Simulation and Guidance. The Journal of Three Dimensional Images,
21(1):66-69, 2007. |
In this work we discuss parking facilities enhanced with digitally encoded signs
and surfaces that could greatly facilitate car local position and orientation
tracking and thus serve as a basis for steering and automated parking. As a
proof of concept we build an experimental system, based on a 1/10 remote
controlled car with a wireless camera and a corresponding computer system.
Specialized Cluster Pattern Interface (CLUSPI) software analyzes images obtained
by the wireless camera and determines local position and orientation
of the model car. Obtained tracking data, when mapped to the geometry of
the model parking facility, allows for early detection of potential collisions and
thus for appropriate steering guidance. Further, by mapping to virtual models
of real cars and parking facilities far more realistic visualization and simulations
could also be provided. Possibilities for enhancing learning and comprehension
through self-explanatory components and multiple views are under consideration.
Potential applications of the experimental model system could be training
and evaluation of steering and parking skills. |
|
[niki-01:2006] |
Y.Nishidate and G.P.Nikishkov. Generalized plane strain deformation
of multilayer structures with initial strains. Journal of Applied
Physics, 100:113518-1-4, 2006. |
A closed-form solution for multilayer structures with initial strains under generalized
plane strainconditions is presented. Such solutions can be useful for estimating
the curvature radius and strainsor stresses for self-positioning microand
nanostructures with lattice mismatched layers.Comparison with finite element
results shows that the developed solution predicts reasonable valuesof
the curvature radius at the central part of the structure. Strains provided by
the generalized planestrain solution are in agreement with those obtained by
finite element analysis. |
[kanev-02:2006] |
K. Kanev, D. Turk, J. Brine, and T. Orr. CLUSPI Support for
Collaborative Learning in a Dynamic Group Environment. In Proceedings of the 7th IEEE International Conference on Advanced Learning
Technologies (ICALT 2007), pages 320-321, 2007. |
We propose a method for enhancing the development of student dialogue,
text manipulation and reading comprehension skills. The method is applicable
to classes of all sizes and ensures work at individual level, group level
and class level. Digitally enhanced teaching materials with Cluster Pattern
Interface (CLUSPI) direct point and click functionality are used to enhance
skill development. The educational process takes place in a computer-assisted
environment, which supports direct interactions with printed materials and
instant access to diverse multimedia content. While this method was developed
for English language teaching, it could be feasibly employed for any
educational discipline in which students are required to read or interact with
printed materials. |
|
[kanev-03:2006] |
J. Brine, K. Kanev, D. Turk, and T. Orr. Cloze Information Gap
Tasks with Print-Based Digital Content Interfaces. In Proceedings of
the 7th IEEE International Conference on Advanced Learning Technologies
(ICALT 2007), pages 318-319, 2007. |
This paper reports on the design stage of a project to create digitally enhanced
print-based interfaces to support both individual and social information
gap tasks. The interactive social nature of language learning can be
supported through social scaffolding designed into instruction. Our current
work focuses on a well-established information gap task referred to as cloze.
The project team aims to design and develop an activity that requires students
to complete cloze tasks under three conditions: individual, dyadic, and
whole class. This research project evaluated the benefits of enhancing the task
with a patented Cluster Pattern Interface (CLUSPI). CLUSPI is a cluster
pattern-based encoding scheme that allows digitally encoded information to
be embedded in a layer of clustered graphical objects on printed documents.
CLUSPI can expand the application of multimedia by linking paper-based
materials to language learning tools through a point-and-click interface. |
|
[kanev-04:2006] |
K. Kanev, Z. Cheng, and N. Mirenkov. Methods and Technologies
for Enhancing and Optimizing Power Plant Inspection Procedures. In
Proceedings of the 7th IEEE International Conference on Computer
and Information Technology (CIT 2007), pages 605-609, 2007. |
This paper considers different methods and approaches for improving power
plant inspection procedures through innovative technological means. Main objectives are to provide timely, context dependent assistance and advice to
human inspectors of power plant facilities, to minimize human errors and
to increase inspection efficiency and reliability. A solution based on spatial
awareness methods for inspector localization, registration and tracking
through remote sensing of RFID tags and digital codes embedded in the
surrounding environment is proposed. Possible extensions for industrial inspection
robots are briefly discussed and potential applicability in nuclear
power plant inspections is revealed. |
|
[kanev-05:2006] |
K. Kanev, S. Kimura, N. Kobayashi, and K. Yamauchi. Employment
of Physical Objects as Interactive Interface Components. In
Proceedings of CLIHC2007 held in conjunction with the 11th IFIP TC
13 Conference on Human-Computer Interactions (INTERACTf2007),
2007. |
This work is dedicated to physical interfaces for interactive presentation control,
based on real objects or their replicas. Digital encoding approaches and
surface enhancement methods, supporting direct interactions with physical
objects, are discussed. An innovative presentation method in which consumer
products with digitally enhanced labels or package surfaces could be used as
tangible interface components is introduced. Based on this method, inclusive
product presentations that actively engage customers and encourage them to
touch, feel and explore the product are proposed. |
|
[kanev-06:2006] |
K. Kanev, N. Kamiya, and N. Mirenkov. Digitally Enhanced
Printed Handouts for Elementary Math Tutoring. In Proceedings of
the Fourth International Conference on New Exploratory Technologies
(NEXT 2007), pages 227-230, 2007. |
This work is dedicated to innovative methods for enhancing and diversifying
math lessons through digitally enhanced educational materials and printed
handouts that support direct point-and-click functionality. Discussed methods
are expected to make students more involved and genuinely interested in
studying the math related subjects that have often been perceived as difficult
to understand. We believe that interest in math and exact sciences need to
be cultivated since early childhood and thus elementary math classes should
be made as exciting and engaging as possible. The focus of our work therefore
is on the design and development of a supportive educational framework,
based on existing, traditional printed educational materials for elementary
math that are digitally enhanced to allow augmented functionalities and interactivity,
supported by recent technological advancements. Within such a framework, math studies, especially at elementary level, could significantly
benefit from introducing entertainment and gaming components that create
challenges, attract more student attention, and thus ensure advanced intellectual
engagement in a natural non-intrusive way. |
|
[kanev-07:2006] |
K. Kanev, N. Mirenkov, and A. Urata. Parking Simulation and
Guidance in a Model Environment. In Proceedings of the Japan-
China Joint Workshop on Frontier of Computer Science and Technology
(FCST 2006), pages 116-120, 2006. |
This work is dedicated to a parking simulation and guidance environment
based on remote controlled car models operated over digitally encoded surfaces
and monitored by a computer system that provides virtual views and
guidance. The tangible part of the environment consist of physical car models
that can be touched, moved by hand and steered by wireless modules.
A controlling computer system can remotely sense model car positions and
orientations through the Cluster Pattern Interface (CLUSPI), embedded into
the flooring of the model environment. Based on that the controlling computer
maintains a virtual reality representation of the model environment
and uses it for producing additional views and for providing guidance to
users.The tangible parking simulation and guidance model environment has
the potential to augment traditional classroom learning and to bridge the
gap between driving theory and practice. Potential application areas could
be driving schools, events for increasing driving safety awareness and others. |
|
[kanev-08:2006] |
K. Kanev, N. Mirenkov, and A. Urata. Fine Position Sensing for
Parking Simulation and Guidance. In Proceedings of the Ninth Int.
Conf. on Human and Computers HCf06, pages 56-59, 2006. |
In this work we discuss parking facilities enhanced with digitally encoded
signs and surfaces that could greatly facilitate car local position and orientation
tracking and thus serve as a basis for steering and automated parking. As
a proof of concept we build an experimental system, based on a 1/10 remote
controlled car with a wireless camera and a corresponding computer system.
Specialized Cluster Pattern Interface (CLUSPI) software analyzes images obtained
by the wireless camera and determines local position and orientation
of the model car. Obtained tracking data, when mapped to the geometry of
the model parking facility, allows for early detection of potential collisions
and thus for appropriate steering guidance. Further, by mapping to virtual
models of real cars and parking facilities far more realistic visualization and
simulations could also be provided. Possibilities for enhancing learning and comprehension through self-explanatory components and multiple views are
under consideration. Potential applications of the experimental model system
could be training and evaluation of steering and parking skills. |
|
[kanev-09:2006] |
K. Kanev, D. Turk, T. Orr, and J. Brine. A Dynamic Group
Environment for Collaborative Language Learning. In Proceedings of
the 15th International Conference on Computers in Education (ICCE
2007), 2007. |
In this paper, we introduce a new method for collaborative language learning
based on dynamic groups. The method is applicable to classes of all sizes and
supports work at the individual, group and class levels. Digitally-enhanced
teaching materials with Cluster Pattern Interface (CLUSPI) direct point-andclick
functionality are used to enhance the development of student dialogue,
text manipulation and reading comprehension skills. The educational process
takes place in a computer-assisted environment, which supports immediate
student identification, direct interactions with printed materials and instant
access to diverse multimedia content. While this method was developed for
English language teaching, it could be feasibly employed for any educational
discipline in which students are required to read or interact with printed
materials. |
|
[niki-02:2006] |
Gennadiy Nikishkov and Tomokazu Tsuchimoto. Using augmented
reality for real-time visualization of tactile health examination. In
Procs of Second Int. Conf. on Computer Graphics Theory and Applications
GRAPP 2007, pages 91-97, Barcelona, 8-11 March 2007. |
An augmented-reality approach to real-time visualization of tactile data with
projection on a human organ is presented. A target procedure is breast cancer
examination with a tactile sensor. The special tactile sensor is used to
measure tissue stiffness values at discrete points of the examined organ. We
developed an augmented reality system which integrates the tactile sensor,
a head-mounted display with a small video camera, and a notebook computer.
Tracking of the human organ and the tactile sensor is based on optical
markers. One marker is attached to the patientfs body and is used to track
the spatial position of the human organ. Another marker is placed on the
tactile sensor. Registering space positions of this marker with respect to the
first marker allows determination of the shape of the human organ for subsequent
data visualization. Results of stiffness measurements are depicted as
semi-transparent three-dimensional objects projected on the patientfs body.
Different visualization techniques are employed depending on the amount of data and user preference.Experiments with sensing tactile data and its visualization
for a variety of objects, including a silicon breast model and animals
organs, have been performed. It was found that the developed augmentedreality
system is useful in medical-physics measurements. |
|
[niki-03:2006] |
T.Tsuchimoto and G.P.Nikishkov. Augmented-reality visualization
of tissue stiffness data. In Procs of Int. Conf. on Medical Information
Visualization MediVis 2006, pages 59-64, London, 5-7 July 2006. |
In this article, we present an augmented-reality approach to visualization of
human tissue stiffness data.Tissue stiffness values are measured by a special
tactile sensor. A head-mounted display with a small video camera and a notebook
computer are employed. We use two markers to create augmentation of
a human organ by computer-generated visual information. One marker is attached
to the patientfs body and is used to track the spacial position of the
human organ where the measurements are done. Another marker is integrated
into the tactile sensor. Tracking this marker helps to deter-mine the shape of
the human organ for subsequent data visualization. Results of stiffness measurements
are depicted as semi-transparent three-dimensional objects superimposed
on the patientfs body. We have experimented with sensing stiffness
data and its visualization for a variety of objects, from a silicon breast model
to animals organs. Experiments show that the developed augmented-reality
system is useful in medical-physics measurements. |
[kanev-10:2006] |
K. Kanev, N. Kamiya, and N. Mirenkov. Assisting and Enhancing
Math Studies at Elementary and Secondary Schools Through Innovative
Interaction Methods and Application of New Technologies, 2006. |
[kanev-11:2006] |
K. Kanev and K. Yamauchi. Research Regarding Labels and a
Label Reader Using CLUSPI, 2006-2007. |
[niki-04:2006] |
Gennadiy Nikishkov. Oki Data Corporation, collaborative research,
2006-2008. |
[niki-05:2006] |
Gennadiy Nikishkov. Fukushima Prefectural Foundation, 2006. |
[niki-06:2006] |
Gennadiy Nikishkov. Tohoku Nuclear Cluster, 2006. |
[kanev-12:2006] |
K. Kanev, 2006. Member of the Program Committee, Japan-China Joint Workshop on Frontier of Computer Science and Technology (FCST 2006) |
[kanev-13:2006] |
K. Kanev, 2007. Member of the Program Committee, IEEE 7th International Conference on Computer and Information Technology (CIT2007) |
[kanev-14:2006] |
K. Kanev, 2007. Track Chair, Data Processing and Multimedia Systems, CIT2007 |
[niki-07:2006] |
Gennadiy Nikishkov, 2006. Member of the Editorial Board, International Journal fComputerModeling in Engineering and Sciencesf. |
[niki-08:2006] |
Gennadiy Nikishkov, Jan. 2007. Member of the Organizing Committee, Int. Conf. on Computational and ExperimentalEngineering and Sciences ICCES 2007, Mayami, USA. |
[niki-09:2006] |
Gennadiy Nikishkov, Mar. 2007. Member of the Program Committee, Int. Conf. on Computer Graphics Theoryand Applications GRAPP 2007, Barcelona, Spain. |
[niki-10:2006] |
Gennadiy Nikishkov, 2006. Reviewer, Computer Modeling in Engineering and Sciences. |
[niki-11:2006] |
Gennadiy Nikishkov, 2006. Reviewer, Computers and Structures. |
[niki-12:2006] |
Gennadiy Nikishkov, 2006. Reviewer, Engineering Fracture Mechanics. |
[niki-13:2006] |
Gennadiy Nikishkov, 2006. Reviewer, Journal of Virtual Reality and Broadcasting. |
[niki-14:2006] |
Gennadiy Nikishkov, Sep. 2006. Member of the Editorial Board, Eighth International Conference on Computational Structures Technology CST 2006, Spain. |
[kanev-15:2006] |
K. Kanev and S. Kimura. Digital Information Carrier, Patent
Application No 268931, November 2006. |
[kanev-16:2006] |
K. Kanev and S. Kimura. Digital Information Carrier, Patent
Application No 298113, November 2006. |
[kanev-17:2006] |
K. Kanev and S. Kimura. Digital Information Carrier, Patent
Application No 298114, November 2006. |
[niki-15:2006] |
Youhei Nishidate. Master Thesis: Finite element modeling and visualization of flexible structures, University of Aizu, 2005. Thesis Advisor: Gennadiy Nikishkov |
[niki-16:2006] |
Akiha Iwase. Graduation Thesis: Visualization of finite element
results as isosurfaces, University of Aizu, 2006. Thesis Advisor: Gennadiy Nikishkov |
[niki-17:2006] |
Takayuki Hattori. Graduation Thesis: Evaluation of head-controlled
user interface, University of Aizu, 2006. Thesis Advisor: Gennadiy Nikishkov |
[niki-18:2006] |
Hiroyuki Katsu. Graduation Thesis: Transformation of 2D paintings
into quasi-3D scenes, University of Aizu, 2006. Thesis Advisor: Gennadiy Nikishkov |
[niki-19:2006] |
Vincent Graveleau. Master Thesis: A flexible video-based tracking
framework for user-interface creation, University of Aizu, 2006. Thesis Advisor: Gennadiy Nikishkov |